18 Commits

Author SHA1 Message Date
be4c8a2e64 Merged image loading from MainWindow in server context 2021-10-18 12:05:45 +13:00
236af4e9ab Refactored App and Connection Page, and fixed a few issues 2021-10-18 11:48:10 +13:00
adce10609a Added image selection/identification 2021-10-17 16:40:26 +13:00
2855d2e159 Added filter for the board image 2021-10-17 16:28:58 +13:00
5d518428e7 Implemented sprite loading 2021-10-17 16:04:08 +13:00
53aa75df2b Added connection page 2021-10-17 13:16:40 +13:00
54061d1a62 Refactored the init 2021-10-17 12:48:34 +13:00
c8ac4ef579 Split tasks and implemented an ID 2021-10-17 12:46:12 +13:00
f0c7980e9f Added parsing players from the network stream 2021-10-16 20:44:20 +13:00
f1406501c6 Created initial connection logic for server and client 2021-10-16 20:01:49 +13:00
ecbc3978f1 Moved functionality into the application root
Added a CachedByteArray class that will store compressed (disk-ready) images on the appropriate media
2021-10-16 16:21:46 +13:00
ea5e564352 Added the WPF funcitonality 2021-09-23 19:20:26 +12:00
a0af5286f8 Changed streams to byte[]'s with new streams 2021-08-31 12:40:47 +12:00
34db81f143 Changed Player class to inherit from Grid
Added .gif support
2021-08-30 19:42:01 +12:00
70ca03a101 Changed column sizes, bound overlay grid to image size 2021-08-29 21:28:22 +12:00
453dcd52bd Cleaned some code; added dynamic loading of sprites 2021-08-29 21:12:37 +12:00
9b5f08e86f Refactored and added base projects & code 2021-08-29 15:04:28 +12:00
8dfbba79ee Initial commit 2021-08-29 12:59:39 +12:00