656 B
656 B
System
Contents
About
The system runs operations that must be performed on its assoiciated components.
Typically, this is expected to be run every frame, though this is not a strict requirement.
Examples of the system
include the health_system
; which reads the value of the entitie's health
component and ensures h > 0.
void health_system(){
for (i = 0; i < registeredComponents.size(); i++){
if (registeredComponents[i].health <= 0){
registeredComponents[i].dead = true;
if (registeredComponents[i].isPlayer){
GameOver();
}
}
}
}