using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Net.Http; using System.Net.Http.Headers; using System.Text; using System.Threading; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Threading; namespace Starlink_Desktop_Monitor { /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { Timer t; public MainWindow() { InitializeComponent(); PacketReciever pr = new PacketReciever(this); byte[] statsSequence = new byte[] { 0, 0, 0, 0, 3, 0xE2, 0x3E, 0 }; t = new(new((x) => pr.Update(statsSequence)), null, 2000, 500); // Fire at a regular interval } public void UpdateDisplay(float download, float upload) { // Low Limit = -20 deg, high limit = -160 deg. double dlRate = download / 367001600; // Get % of full gauge double ulRate = upload / 52428800; // Clamp values if (ulRate > 1.0) ulRate = 1.0; if (dlRate > 1.0) dlRate = 1.0; // Apply an e^logx function to exaggerate smaller results dlRate = Math.Pow( Math.E, 0.66 * Math.Log(dlRate)); ulRate = Math.Pow( Math.E, 0.66 * Math.Log(ulRate)); // Full range is 220 deg. (-20 -> -160) double realDLDeg = dlRate * 220.0; double realULDeg = ulRate * 220.0; // Calc the true rot realDLDeg -= 20; realULDeg -= 20; // Finally, if the rotation is actually greater than 180, correctly set it if (realDLDeg > 180.0) realDLDeg = -160 - (realDLDeg - 180); if (realULDeg > 180.0) realULDeg = -160 - (realULDeg - 180); RotateTransform ulRotateTransform = new(realULDeg); RotateTransform dlRotateTransform = new(realDLDeg); DoubleAnimation ulRotAnim = new DoubleAnimation(realULDeg, new Duration(TimeSpan.FromMilliseconds(1500))); DoubleAnimation dlRotAnim = new DoubleAnimation(realDLDeg, new Duration(TimeSpan.FromMilliseconds(1500))); ulRotAnim.AccelerationRatio = 0.01; dlRotAnim.AccelerationRatio = 0.01; ulRotAnim.DecelerationRatio = 0.01; dlRotAnim.DecelerationRatio = 0.01; NeedleDL.RenderTransform.BeginAnimation(RotateTransform.AngleProperty, dlRotAnim); NeedleUL.RenderTransform.BeginAnimation(RotateTransform.AngleProperty, ulRotAnim); //NeedleDL.RenderTransform = dlRotateTransform; //NeedleUL.RenderTransform = ulRotateTransform; DL_TextRate.Text = string.Format("{0:0.000} {1}B/s", download / (download < 8e6f ? (8.0f * 1024.0f) : (8.0f * 1024.0f * 1024.0f)), download < 8e6 ? "k" : "M"); UL_TextRate.Text = string.Format("{0:0.000} {1}B/s", upload / (upload < 8e6f ? (8.0f * 1024.0f) : (8.0f * 1024.0f * 1024.0f)), upload < 8e6 ? "k" : "M"); } } class PacketReciever { MainWindow main; readonly HttpClient client; /// /// List of known data tags /// static readonly List KnownTags = new() { new byte[] { 0xa5, 0x3f }, // BoresiteElevation new byte[] { 0x9d, 0x3f }, // Boresite Azimuth new byte[] { 0x8d, 0x3f }, // Ping new byte[] { 0x85, 0x3f }, // Upload new byte[] { 0xfd, 0x3e }, // Download //new byte[] { 0xfd, 0x3f }, // Unknown // ??? // Ping loss rate }; public PacketReciever(MainWindow main) { this.main = main; client = new(); client.DefaultRequestVersion = HttpVersion.Version11; client.DefaultVersionPolicy = HttpVersionPolicy.RequestVersionOrHigher; } public async void Update(byte[] requestContent) { try { // Create the request ByteArrayContent content = new(requestContent); // gRPC expects the content type to be a gRPC request, else will not respond with valid data content.Headers.ContentType = MediaTypeHeaderValue.Parse("application/grpc-web+proto"); // Send the request HttpResponseMessage r = await client.PostAsync("http://192.168.100.1:9201/SpaceX.API.Device.Device/Handle", content); //Console.Clear(); Dictionary tagValues = new(); byte[] data = await r.Content.ReadAsByteArrayAsync(); int dataIndex = LastIndexOf(data, new byte[] { 0x67, 0x72, 0x70, 0x63, 0x2D, 0x73, 0x74, 0x61, 0x74, 0x75, 0x73, 0x3A }); while (dataIndex > -1) // Search for `grpc-status:`; is the known end of data { // Valid data packet, parse; foreach (var item in KnownTags) { if (data[dataIndex] == item[0] && data[dataIndex + 1] == item[1]) { byte[] dataBytes = new byte[] { data[dataIndex + 2], data[dataIndex + 3], data[dataIndex + 4], data[dataIndex + 5] }; tagValues.Add(string.Format("{0:X}{1:X}", item[0], item[1]), dataBytes); break; } } dataIndex--; } float download = tagValues.ContainsKey("FD3E") ? BitConverter.ToSingle(tagValues["FD3E"]) : 0.00f; float upload = tagValues.ContainsKey("853F") ? BitConverter.ToSingle(tagValues["853F"]) : 0.00f; /*Console.WriteLine(" DL: \t{0} b/s ({1:0.000} {2}B/s)", download, download / (download < 8e6f ? (8.0f * 1024.0f) : (8.0f * 1024.0f * 1024.0f)), download < 8e6 ? "k" : "M"); Console.WriteLine(" UL: \t{0} b/s ({1:0.000} {2}B/s)", upload, upload / (upload < 8e6f ? (8.0f * 1024.0f) : (8.0f * 1024.0f * 1024.0f)), upload < 8e6 ? "k" : "M"); Console.WriteLine(" Ping: \t{0} ms", tagValues.ContainsKey("8D3F") ? BitConverter.ToSingle(tagValues["8D3F"]) : 0.00); Console.WriteLine(" Boresite Azimuth: \t{0}°", tagValues.ContainsKey("9D3F") ? BitConverter.ToSingle(tagValues["9D3F"]) : 0.00); Console.WriteLine("Boresite Elevation: \t{0}°", tagValues.ContainsKey("A53F") ? BitConverter.ToSingle(tagValues["A53F"]) : 0.00);*/ Application.Current.Dispatcher.Invoke(() => { main.UpdateDisplay(download, upload); }); } catch { } } public static int LastIndexOf(byte[] src, byte[] searchBytes) { if (src.Length <= searchBytes.Length) return -1; int pos = src.Length - searchBytes.Length; while (pos > -1 && !exactMatch(src, searchBytes, pos)) { pos--; } return pos; } static bool exactMatch(byte[] src, byte[] search, int pos) { for (int i = 0; i < search.Length; i++) { if (src[pos + i] != search[i]) { return false; } } return true; } } }