Added solution files
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62e867a101
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PingM.sln
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22
PingM.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.24720.0
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PingM", "PingM\PingM.csproj", "{98EFB8A7-4BF8-4FA8-82E7-DCD622318D20}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{98EFB8A7-4BF8-4FA8-82E7-DCD622318D20}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{98EFB8A7-4BF8-4FA8-82E7-DCD622318D20}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{98EFB8A7-4BF8-4FA8-82E7-DCD622318D20}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{98EFB8A7-4BF8-4FA8-82E7-DCD622318D20}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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54
PingM/PingM.csproj
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PingM/PingM.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{98EFB8A7-4BF8-4FA8-82E7-DCD622318D20}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>PingM</RootNamespace>
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<AssemblyName>PingM</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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162
PingM/Program.cs
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PingM/Program.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Text;
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namespace PingM
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{
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class Program
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{
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static void Main(string[] args)
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{
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// make sure all args are lowercase
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string[] commandArgs = args;
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for(int i = 0; i < args.Length; i++)
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{
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commandArgs[i] = args[i].ToLower();
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}
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int hostIndex = Array.IndexOf(commandArgs, "-h");
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string[] ipMinMax;
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if (args == null || args.Count() == 0 || args[0] == "" || commandArgs[0] == "/?" || commandArgs[0] == "help")
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{
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Console.WriteLine("");
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Console.WriteLine("PingM provides command-line ping packets that are targeted at multiple Ip Addresses");
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Console.WriteLine("Usage:");
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Console.WriteLine("PingM [/?] [Ip Address] [Ip Address]");
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Console.WriteLine("");
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Console.WriteLine("Options:");
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Console.WriteLine("\t /? or help | This page");
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Console.WriteLine("\t [IpAddress] [IpAddress] | Pings the provided range of Ip\'s");
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Console.WriteLine("\t -h | Display returned packets only");
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Console.WriteLine("");
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Console.WriteLine("Note that large ranges of Ip addresses can take a long time");
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}
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else
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{
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Console.WriteLine("A range has been supplied, verifying Ip Addresses...");
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if (Array.IndexOf(args, '-') == -1)
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{
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ipMinMax = args;
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}
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else
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{
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ipMinMax = args[0].Split('-');
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}
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IPAddress firstIp;
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IPAddress secondIp;
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IPAddress.TryParse(ipMinMax[0], out firstIp);
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IPAddress.TryParse(ipMinMax[1], out secondIp);
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Console.WriteLine("Input addresses {0} and {1} verified successfully..", firstIp.ToString(), secondIp.ToString());
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string[] firstSegments = firstIp.ToString().Split('.');
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string[] lastSegments = secondIp.ToString().Split('.');
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int[] seg1 = new int[2];
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int[] seg2 = new int[2];
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int[] seg3 = new int[2];
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int[] seg4 = new int[2];
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seg1[0] = Convert.ToInt32(firstSegments[0]);
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seg2[0] = Convert.ToInt32(firstSegments[1]);
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seg3[0] = Convert.ToInt32(firstSegments[2]);
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seg4[0] = Convert.ToInt32(firstSegments[3]);
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seg1[1] = Convert.ToInt32(lastSegments[0]);
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seg2[1] = Convert.ToInt32(lastSegments[1]);
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seg3[1] = Convert.ToInt32(lastSegments[2]);
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seg4[1] = Convert.ToInt32(lastSegments[3]);
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int seg1diff = Math.Abs(seg1[0] - seg1[1]);
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int seg2diff = Math.Abs(seg2[0] - seg2[1]);
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int seg3diff = Math.Abs(seg3[0] - seg3[1]);
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int seg4diff = Math.Abs(seg4[0] - seg4[1]);
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long rawNumber = powerOf(seg1diff, 3) + powerOf(seg2diff, 2) + powerOf(seg3diff, 1) + seg4diff;
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Console.WriteLine("Total number of addressess between {0} and {1}: {2}", firstIp, secondIp, rawNumber);
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Ping controlPing = new Ping();
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PingOptions options = new PingOptions();
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string data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa";
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byte[] buffer = Encoding.ASCII.GetBytes(data);
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int timeout = 120;
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for (int i = 0; i < rawNumber; i++)
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{
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// Dns Lookup Logic
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string ipCheck = seg1[0] + "." + seg2[0] + "." + seg3[0] + "." + seg4[0];
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try
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{
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PingReply replyData = controlPing.Send(ipCheck, timeout, buffer, options);
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if (hostIndex != -1)
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{
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if(replyData.Status == IPStatus.Success)
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{
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Console.WriteLine("Pinging {0} was {1}", ipCheck, replyData.Status);
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}
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}
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else
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{
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Console.WriteLine("Pinging {0} was {1}", ipCheck, replyData.Status);
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}
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}
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catch (ArgumentException e)
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{
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Console.WriteLine(e.Message);
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seg4[0]++;
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continue;
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}
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// Increment the Ip
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if (seg4[0] < 255)
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{
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seg4[0]++;
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}
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else
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{
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seg4[0] = 0;
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if (seg3[0] < 255)
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{
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seg3[0]++;
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}
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else
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{
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seg3[0] = 0;
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if (seg2[0] < 255)
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{
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seg2[0]++;
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}
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else
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{
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seg2[0] = 0;
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if (seg1[0] < 255)
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{
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seg1[0]++;
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}
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else
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{
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throw new Exception("Segment 1 exceeded maximum value");
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}
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}
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}
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}
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}
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}
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Console.ReadLine();
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}
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private static long powerOf(int inDiff, int totalSuffixBytes)
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{
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long returnTotal;
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double tempTotal;
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double tempPower;
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tempPower = Math.Log(inDiff, 2);
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tempTotal = Math.Pow(2, (Convert.ToDouble(totalSuffixBytes) * 8) + tempPower);
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returnTotal = Convert.ToInt64(tempTotal);
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return returnTotal;
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}
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}
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}
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PingM/Properties/AssemblyInfo.cs
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36
PingM/Properties/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("PingM")]
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[assembly: AssemblyDescription("Ping Multiple IP Addresses")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Precipice Projects")]
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[assembly: AssemblyProduct("PingM")]
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[assembly: AssemblyCopyright("Copyright © Precipice Projects 2016")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("98efb8a7-4bf8-4fa8-82e7-dcd622318d20")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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