Added player control example base
This commit is contained in:
parent
21513f69ed
commit
8082817860
@ -70,28 +70,28 @@ public final class App {
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// Bottom boundary
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Entity newEnt = gameEngine.createEntity();
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gameEngine.addComponent(newEnt, Vec2D.class, new Vec2D(-50., -50.,0));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0., -1.));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0.25, -1.));
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gameEngine.addComponent(newEnt, Collider.class, new Collider(200., 50.)); // 200 along, 50 up
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gameEngine.addComponent(newEnt, Render.class, new Render(BoxRender.class));
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gameEngine.addComponent(newEnt, BoxRender.class, new BoxRender(200, 50, 64, 64, 64));
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// Left boundary
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newEnt = gameEngine.createEntity();
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gameEngine.addComponent(newEnt, Vec2D.class, new Vec2D(-50., -50.,0));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0., -1.));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0.25, -1.));
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gameEngine.addComponent(newEnt, Collider.class, new Collider(50., 200.));
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gameEngine.addComponent(newEnt, Render.class, new Render(BoxRender.class));
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gameEngine.addComponent(newEnt, BoxRender.class, new BoxRender(50, 200, 64, 64, 64));
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// Top boundary
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newEnt = gameEngine.createEntity();
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gameEngine.addComponent(newEnt, Vec2D.class, new Vec2D(-50., 100.,0));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0., -1.));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0.25, -1.));
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gameEngine.addComponent(newEnt, Collider.class, new Collider(200., 50.));
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gameEngine.addComponent(newEnt, Render.class, new Render(BoxRender.class));
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gameEngine.addComponent(newEnt, BoxRender.class, new BoxRender(200, 50, 64, 64, 64));
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// Right boundary
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newEnt = gameEngine.createEntity();
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gameEngine.addComponent(newEnt, Vec2D.class, new Vec2D(100., -50.,0));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0., -1.));
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gameEngine.addComponent(newEnt, RidgidBody.class, new RidgidBody(0., 0., 0., 0., 0.f, 0.25, -1.));
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gameEngine.addComponent(newEnt, Collider.class, new Collider(50., 200.));
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gameEngine.addComponent(newEnt, Render.class, new Render(BoxRender.class));
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gameEngine.addComponent(newEnt, BoxRender.class, new BoxRender(50, 200, 64, 64, 64));
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@ -110,8 +110,8 @@ public final class App {
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gameEngine.addComponent(newEnt, Reporter.class, new Reporter());
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gameEngine.addComponent(newEnt, Vec2D.class, new Vec2D(5,5,0));
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/* // Uncomment this block to enable the stress-test (runs 500 square entities, with physics etc.)
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Random rand = new Random();
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// Uncomment this block to enable the stress-test (runs 500 square entities, with physics etc.)
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/*Random rand = new Random();
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for (int i = 0; i < 500; i++) {
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newEnt = gameEngine.createEntity();
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double size = 1 + rand.nextDouble();
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@ -122,7 +122,7 @@ public final class App {
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gameEngine.addComponent(newEnt, Render.class, new Render(BoxRender.class));
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gameEngine.addComponent(newEnt, BoxRender.class, new BoxRender(size, size, 30 + rand.nextInt(225), 30 + rand.nextInt(225), 30 + rand.nextInt(225)));
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gameEngine.addComponent(newEnt, TimedExistence.class, new TimedExistence(25 + rand.nextDouble() * 90));
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} */
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}*/
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/************************************
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** Run init() on the systems **
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@ -42,9 +42,8 @@ public class CollisionSystem extends ECSSystem {
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Collider collider = (Collider) gameEngine.getComponentData(entity, Collider.class);
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if (ridgidBody.mass >= 0) {
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// Only ignore non-static colliders
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//processed.add(entity);
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for (Entity entity2 : entities) {
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if (!processed.contains(entity2)) {
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if (!processed.contains(entity2)) { // If this entity has been added, we've already calc'ed its forces completely
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// skip entities that have already been processed
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Vec2D otherPos = (Vec2D) gameEngine.getComponentData(entity2, Vec2D.class);
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RidgidBody otherRidgidBody = (RidgidBody) gameEngine.getComponentData(entity2,
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@ -74,7 +73,7 @@ public class CollisionSystem extends ECSSystem {
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double totalYVel = Math.abs(ridgidBody.yVel) + Math.abs(otherRidgidBody.yVel);
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double xMult = 0;
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double yMult = 0;
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double multTot = (1 + ridgidBody.bounciness); // reflect a force back 100%, (srtabilises) then add any extra in bounce
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double multTot = 1; // reflect a force back 100%, (srtabilises) then add any extra in bounce
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double totalMass = ridgidBody.mass + otherRidgidBody.mass;
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boolean fullEdge = false;
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// left-hand collision
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@ -90,7 +89,7 @@ public class CollisionSystem extends ECSSystem {
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xMult = -multTot;
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}
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// Bottom collision
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if (blCollide && brCollide) {
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else if (blCollide && brCollide) {
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fullEdge = true;
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//pos.y = otherPos.y + otherCollider.y;
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pos.y = otherPos.y - collider.y;
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@ -127,12 +126,12 @@ public class CollisionSystem extends ECSSystem {
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}
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else if (deltaYVel > deltaXVel){
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// Top edge
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if (deltaYVel > deltaMin) pos.y = otherPos.y + otherCollider.y;
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//if (deltaYVel > deltaMin) pos.y = otherPos.y + otherCollider.y;
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yMult = multTot;
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}
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else{
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if (deltaXVel > deltaMin) pos.x = otherPos.x + collider.x;
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//if (deltaXVel > deltaMin) pos.x = otherPos.x + collider.x;
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xMult = -multTot;
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}
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}
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@ -150,11 +149,11 @@ public class CollisionSystem extends ECSSystem {
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}
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else if (deltaYVel < deltaXVel){
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//pos.y = otherPos.y + otherCollider.y;
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if (deltaYVel > deltaMin) pos.y = otherPos.y - collider.y;
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//if (deltaYVel > deltaMin) pos.y = otherPos.y - collider.y;
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yMult = -multTot;
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}
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else{
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if (deltaXVel > deltaMin) pos.x = otherPos.x - collider.x;
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//if (deltaXVel > deltaMin) pos.x = otherPos.x - collider.x;
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xMult = -multTot;
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}
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}
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@ -171,11 +170,11 @@ public class CollisionSystem extends ECSSystem {
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}
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}
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else if (deltaYVel > deltaXVel){
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if (deltaYVel > deltaMin) pos.y = otherPos.y - collider.y;
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//if (deltaYVel > deltaMin) pos.y = otherPos.y - collider.y;
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yMult = -multTot;
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}
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else{
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if (deltaXVel > deltaMin) pos.x = otherPos.x + otherCollider.x;
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//if (deltaXVel > deltaMin) pos.x = otherPos.x + otherCollider.x;
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xMult = multTot;
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}
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}
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@ -192,11 +191,11 @@ public class CollisionSystem extends ECSSystem {
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}
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}
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else if (deltaYVel > deltaXVel){
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if (deltaYVel > deltaMin) pos.y = otherPos.y +otherCollider.y;
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//if (deltaYVel > deltaMin) pos.y = otherPos.y +otherCollider.y;
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yMult = multTot;
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}
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else {
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if (deltaXVel > deltaMin) pos.x = otherPos.x + otherCollider.x;
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//if (deltaXVel > deltaMin) pos.x = otherPos.x + otherCollider.x;
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xMult = multTot;
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}
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}
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@ -207,17 +206,16 @@ public class CollisionSystem extends ECSSystem {
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// entity 2 is immovable; full acceleration applied to the current entity
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if (otherRidgidBody.mass >= 0){
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yMult *= otherRidgidBody.bounciness;
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xMult *= otherRidgidBody.bounciness;
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ridgidBody.xVel += totalXVel * xMult * ((totalMass - ridgidBody.mass) / totalMass);
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ridgidBody.yVel += totalYVel * yMult * ((totalMass - ridgidBody.mass) / totalMass);
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otherRidgidBody.xVel -= totalXVel * xMult * ((totalMass - otherRidgidBody.mass) / totalMass);
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otherRidgidBody.yVel -= totalYVel * yMult * ((totalMass - otherRidgidBody.mass) / totalMass);
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ridgidBody.xVel += totalXVel * ((totalMass - ridgidBody.mass) / totalMass) * (xMult + (Math.abs(xMult) + (ridgidBody.bounciness * otherRidgidBody.bounciness)));
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ridgidBody.yVel += totalYVel * ((totalMass - ridgidBody.mass) / totalMass) * (yMult + (Math.abs(yMult) + (ridgidBody.bounciness * otherRidgidBody.bounciness)));
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otherRidgidBody.xVel -= totalXVel * ((totalMass - otherRidgidBody.mass) / totalMass) * (xMult + (Math.abs(xMult) + (ridgidBody.bounciness * otherRidgidBody.bounciness)));
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otherRidgidBody.yVel -= totalYVel * ((totalMass - otherRidgidBody.mass) / totalMass) * (yMult + (Math.abs(yMult) + (ridgidBody.bounciness * otherRidgidBody.bounciness)));
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}
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else{
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ridgidBody.xVel += totalXVel * xMult;
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ridgidBody.yVel += totalYVel * yMult;
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double newXVel = totalXVel * (xMult * (Math.abs(xMult) + ridgidBody.bounciness));
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double newYVel = totalYVel * (yMult * (Math.abs(yMult) + ridgidBody.bounciness));
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ridgidBody.xVel += newXVel;
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ridgidBody.yVel += newYVel;
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}
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Object grav = gameEngine.getComponentData(entity, Gravity.class);
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if (grav != null && otherRidgidBody.mass < 0) {
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@ -231,6 +229,7 @@ public class CollisionSystem extends ECSSystem {
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}
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}
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}
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//processed.add(entity); // Add this entity to the already processed ones
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}
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}
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demo2/.editorconfig
Normal file
17
demo2/.editorconfig
Normal file
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# Editor configuration, see http://editorconfig.org
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root = true
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[*]
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charset = utf-8
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indent_style = space
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indent_size = 2
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insert_final_newline = true
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trim_trailing_whitespace = true
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max_line_length = 80
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[*.sh]
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end_of_line = lf
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[*.java]
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indent_size = 4
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max_line_length = 120
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2
demo2/.gitattributes
vendored
Normal file
2
demo2/.gitattributes
vendored
Normal file
@ -0,0 +1,2 @@
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# When shell scripts end in CRLF, bash gives a cryptic error message
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*.sh text eol=lf
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demo2/.gitignore
vendored
Normal file
28
demo2/.gitignore
vendored
Normal file
@ -0,0 +1,28 @@
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#
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# Standard Maven .gitignore
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#
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target/
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pom.xml.tag
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pom.xml.releaseBackup
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pom.xml.versionsBackup
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pom.xml.next
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release.properties
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dependency-reduced-pom.xml
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buildNumber.properties
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.mvn/timing.properties
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#
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# IntelliJ
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#
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*.iml
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.idea/*
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!.idea/runConfigurations/
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#
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# Visual Studio Code
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#
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.settings/
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.classpath
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.factorypath
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.project
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.vscode/
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4
demo2/.travis.yml
Normal file
4
demo2/.travis.yml
Normal file
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language: java
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jdk: openjdk8
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after_success:
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- mvn coveralls:report
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195
demo2/pom.xml
Normal file
195
demo2/pom.xml
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@ -0,0 +1,195 @@
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<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/maven-v4_0_0.xsd">
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<modelVersion>4.0.0</modelVersion>
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<groupId>nz.ac.massey.javaecs.examples</groupId>
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<artifactId>demo2</artifactId>
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<version>1.0-SNAPSHOT</version>
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<properties>
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<maven.compiler.source>1.8</maven.compiler.source>
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<maven.compiler.target>1.8</maven.compiler.target>
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<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
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<junit.version>5.6.0</junit.version>
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<maven-enforcer-plugin.version>3.0.0-M3</maven-enforcer-plugin.version>
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<maven-checkstyle-plugin.version>3.1.0</maven-checkstyle-plugin.version>
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<checkstyle.version>8.29</checkstyle.version>
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<checkstyle-rules.version>4.0.1</checkstyle-rules.version>
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<maven-surefire-plugin.version>3.0.0-M4</maven-surefire-plugin.version>
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<jacoco-maven-plugin.version>0.8.4</jacoco-maven-plugin.version>
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<maven-javadoc-plugin.version>3.0.0</maven-javadoc-plugin.version>
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<coveralls-maven-plugin.version>4.3.0</coveralls-maven-plugin.version>
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<!-- JaCoCo thresholds. Increase gradually as you add tests. -->
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<jacoco.unit-tests.limit.instruction-ratio>0%</jacoco.unit-tests.limit.instruction-ratio>
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<jacoco.unit-tests.limit.branch-ratio>0%</jacoco.unit-tests.limit.branch-ratio>
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<jacoco.unit-tests.limit.class-complexity>20</jacoco.unit-tests.limit.class-complexity>
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<jacoco.unit-tests.limit.method-complexity>5</jacoco.unit-tests.limit.method-complexity>
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</properties>
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<dependencies>
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<dependency>
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<groupId>org.junit.jupiter</groupId>
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<artifactId>junit-jupiter-api</artifactId>
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<version>${junit.version}</version>
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<scope>test</scope>
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</dependency>
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<dependency>
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<groupId>org.junit.jupiter</groupId>
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<artifactId>junit-jupiter-engine</artifactId>
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<version>${junit.version}</version>
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<scope>test</scope>
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</dependency>
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</dependencies>
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<build>
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<plugins>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-enforcer-plugin</artifactId>
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<version>${maven-enforcer-plugin.version}</version>
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<executions>
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<execution>
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<goals>
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<goal>enforce</goal>
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</goals>
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<configuration>
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<rules>
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<requireMavenVersion>
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<version>3.6.3</version>
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</requireMavenVersion>
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</rules>
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<fail>true</fail>
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</configuration>
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</execution>
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</executions>
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</plugin>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-checkstyle-plugin</artifactId>
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<version>${maven-checkstyle-plugin.version}</version>
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<dependencies>
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<dependency>
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<groupId>com.puppycrawl.tools</groupId>
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<artifactId>checkstyle</artifactId>
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<version>${checkstyle.version}</version>
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</dependency>
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<dependency>
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<groupId>com.github.ngeor</groupId>
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<artifactId>checkstyle-rules</artifactId>
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<version>${checkstyle-rules.version}</version>
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</dependency>
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</dependencies>
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<configuration>
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<configLocation>com/github/ngeor/checkstyle.xml</configLocation>
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<includeTestSourceDirectory>true</includeTestSourceDirectory>
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<skip>${skipTests}</skip>
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</configuration>
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<executions>
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<execution>
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<id>checkstyle</id>
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<phase>validate</phase>
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<goals>
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<goal>check</goal>
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</goals>
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</execution>
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</executions>
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</plugin>
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-surefire-plugin</artifactId>
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<version>${maven-surefire-plugin.version}</version>
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</plugin>
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<plugin>
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<groupId>org.jacoco</groupId>
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<artifactId>jacoco-maven-plugin</artifactId>
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<version>${jacoco-maven-plugin.version}</version>
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<executions>
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<execution>
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<id>pre-unit-test</id>
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<goals>
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<goal>prepare-agent</goal>
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</goals>
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</execution>
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<execution>
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<id>post-unit-test</id>
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<phase>test</phase>
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<goals>
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<goal>report</goal>
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</goals>
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</execution>
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<execution>
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<id>check-unit-test</id>
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<phase>test</phase>
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<goals>
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<goal>check</goal>
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</goals>
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||||
<configuration>
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<dataFile>${project.build.directory}/jacoco.exec</dataFile>
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<rules>
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<rule>
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<element>BUNDLE</element>
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<limits>
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<limit>
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<counter>INSTRUCTION</counter>
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<value>COVEREDRATIO</value>
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<minimum>${jacoco.unit-tests.limit.instruction-ratio}</minimum>
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</limit>
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<limit>
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<counter>BRANCH</counter>
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<value>COVEREDRATIO</value>
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<minimum>${jacoco.unit-tests.limit.branch-ratio}</minimum>
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</limit>
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</limits>
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</rule>
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<rule>
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<element>CLASS</element>
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<limits>
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<limit>
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<counter>COMPLEXITY</counter>
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<value>TOTALCOUNT</value>
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<maximum>${jacoco.unit-tests.limit.class-complexity}</maximum>
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</limit>
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||||
</limits>
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</rule>
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<rule>
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<element>METHOD</element>
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<limits>
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<limit>
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<counter>COMPLEXITY</counter>
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<value>TOTALCOUNT</value>
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||||
<maximum>${jacoco.unit-tests.limit.method-complexity}</maximum>
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||||
</limit>
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||||
</limits>
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||||
</rule>
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||||
</rules>
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||||
</configuration>
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||||
</execution>
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||||
</executions>
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||||
</plugin>
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||||
</plugins>
|
||||
</build>
|
||||
<reporting>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-javadoc-plugin</artifactId>
|
||||
<version>${maven-javadoc-plugin.version}</version>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</reporting>
|
||||
<profiles>
|
||||
<!-- Publish coverage report to Coveralls, only when running in Travis. -->
|
||||
<profile>
|
||||
<id>travis</id>
|
||||
<activation>
|
||||
<property>
|
||||
<name>env.TRAVIS</name>
|
||||
</property>
|
||||
</activation>
|
||||
<build>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.eluder.coveralls</groupId>
|
||||
<artifactId>coveralls-maven-plugin</artifactId>
|
||||
<version>${coveralls-maven-plugin.version}</version>
|
||||
</plugin>
|
||||
</plugins>
|
||||
</build>
|
||||
</profile>
|
||||
</profiles>
|
||||
</project>
|
17
demo2/src/main/java/nz/ac/massey/javaecs/examples/App.java
Normal file
17
demo2/src/main/java/nz/ac/massey/javaecs/examples/App.java
Normal file
@ -0,0 +1,17 @@
|
||||
package nz.ac.massey.javaecs.examples;
|
||||
|
||||
/**
|
||||
* Hello world!
|
||||
*/
|
||||
public final class App {
|
||||
private App() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Says hello to the world.
|
||||
* @param args The arguments of the program.
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
System.out.println("Hello World!");
|
||||
}
|
||||
}
|
@ -0,0 +1,18 @@
|
||||
package nz.ac.massey.javaecs.examples;
|
||||
|
||||
import org.junit.jupiter.api.Test;
|
||||
|
||||
import static org.junit.jupiter.api.Assertions.assertEquals;
|
||||
|
||||
/**
|
||||
* Unit test for simple App.
|
||||
*/
|
||||
class AppTest {
|
||||
/**
|
||||
* Rigorous Test.
|
||||
*/
|
||||
@Test
|
||||
void testApp() {
|
||||
assertEquals(1, 1);
|
||||
}
|
||||
}
|
@ -18,7 +18,12 @@ public final class App {
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
int nEntities = 1_000_000;
|
||||
double startTime = System.nanoTime();
|
||||
Engine engine = new Engine(nEntities);
|
||||
double endTime = System.nanoTime();
|
||||
|
||||
System.out.println("Constructor Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + " seconds )");
|
||||
|
||||
|
||||
engine.registerComponent(ComflabulationComponent.class);
|
||||
engine.registerComponent(DirectionComponent.class);
|
||||
@ -29,7 +34,9 @@ public final class App {
|
||||
|
||||
MovementSystem movementSystem = new MovementSystem(engine);
|
||||
engine.registerSystem(MovementSystem.class, movementSystem);
|
||||
double startTime = System.nanoTime();
|
||||
|
||||
startTime = System.nanoTime();
|
||||
|
||||
for (int i = 0; i < nEntities; i++) {
|
||||
Entity entity = engine.createEntity();
|
||||
engine.addComponent(entity, PositionComponent.class, new PositionComponent());
|
||||
@ -39,17 +46,17 @@ public final class App {
|
||||
engine.addComponent(entity, ComflabulationComponent.class, new ComflabulationComponent());
|
||||
}
|
||||
}
|
||||
double endTime = System.nanoTime();
|
||||
endTime = System.nanoTime();
|
||||
|
||||
System.out.println("Entity creation Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + "seconds )");
|
||||
System.out.println("Entity creation Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + " seconds )");
|
||||
|
||||
Float dt = 1.0f/60.0f;
|
||||
double dt = 1.0f/60.0f;
|
||||
startTime = System.nanoTime();
|
||||
movementSystem.update(dt);
|
||||
comflabSystem.update(dt);
|
||||
endTime = System.nanoTime();
|
||||
|
||||
System.out.println("Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + "seconds )");
|
||||
System.out.println("Single Loop Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + " seconds )");
|
||||
|
||||
System.out.println("Hello World!");
|
||||
}
|
||||
|
@ -1,12 +1,12 @@
|
||||
package nz.ac.massey.javaecs.examples.Components;
|
||||
|
||||
public class ComflabulationComponent {
|
||||
public Float thingy;
|
||||
public Integer dingy;
|
||||
public double thingy;
|
||||
public int dingy;
|
||||
public boolean mingy;
|
||||
public String stringy;
|
||||
|
||||
public ComflabulationComponent(Float thingy, Integer dingy, boolean mingy, String stringy){
|
||||
public ComflabulationComponent(double thingy, int dingy, boolean mingy, String stringy){
|
||||
this.thingy = thingy;
|
||||
this.dingy = dingy;
|
||||
this.mingy = mingy;
|
||||
|
@ -1,10 +1,10 @@
|
||||
package nz.ac.massey.javaecs.examples.Components;
|
||||
|
||||
public class DirectionComponent {
|
||||
public Float x;
|
||||
public Float y;
|
||||
public double x;
|
||||
public double y;
|
||||
|
||||
public DirectionComponent(Float x, Float y){
|
||||
public DirectionComponent(double x, double y){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
@ -1,10 +1,10 @@
|
||||
package nz.ac.massey.javaecs.examples.Components;
|
||||
|
||||
public class PositionComponent {
|
||||
public Float x;
|
||||
public Float y;
|
||||
public double x;
|
||||
public double y;
|
||||
|
||||
public PositionComponent(Float x, Float y){
|
||||
public PositionComponent(double x, double y){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
@ -26,10 +26,10 @@ public class ComflabSystem extends ECSSystem {
|
||||
public void update() {
|
||||
}
|
||||
|
||||
public void update(Float dt) {
|
||||
public void update(double dt) {
|
||||
for (Entity entity : entities) {
|
||||
ComflabulationComponent comflab = (ComflabulationComponent)ecs.getComponentData(entity, ComflabulationComponent.class);
|
||||
comflab.thingy *= 1.000001f;
|
||||
comflab.thingy *= 1.000001;
|
||||
comflab.mingy = !comflab.mingy;
|
||||
comflab.dingy++;
|
||||
}
|
||||
|
@ -29,7 +29,7 @@ public class MovementSystem extends ECSSystem {
|
||||
public void update() {
|
||||
}
|
||||
|
||||
public void update(Float dt) {
|
||||
public void update(double dt) {
|
||||
for (Entity entity : entities) {
|
||||
PositionComponent position = (PositionComponent)ecs.getComponentData(entity, PositionComponent.class);
|
||||
DirectionComponent direction = (DirectionComponent)ecs.getComponentData(entity, DirectionComponent.class);
|
||||
|
Loading…
x
Reference in New Issue
Block a user