Added player control example base
This commit is contained in:
@@ -18,7 +18,12 @@ public final class App {
|
||||
*/
|
||||
public static void main(String[] args) {
|
||||
int nEntities = 1_000_000;
|
||||
double startTime = System.nanoTime();
|
||||
Engine engine = new Engine(nEntities);
|
||||
double endTime = System.nanoTime();
|
||||
|
||||
System.out.println("Constructor Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + " seconds )");
|
||||
|
||||
|
||||
engine.registerComponent(ComflabulationComponent.class);
|
||||
engine.registerComponent(DirectionComponent.class);
|
||||
@@ -29,7 +34,9 @@ public final class App {
|
||||
|
||||
MovementSystem movementSystem = new MovementSystem(engine);
|
||||
engine.registerSystem(MovementSystem.class, movementSystem);
|
||||
double startTime = System.nanoTime();
|
||||
|
||||
startTime = System.nanoTime();
|
||||
|
||||
for (int i = 0; i < nEntities; i++) {
|
||||
Entity entity = engine.createEntity();
|
||||
engine.addComponent(entity, PositionComponent.class, new PositionComponent());
|
||||
@@ -39,17 +46,17 @@ public final class App {
|
||||
engine.addComponent(entity, ComflabulationComponent.class, new ComflabulationComponent());
|
||||
}
|
||||
}
|
||||
double endTime = System.nanoTime();
|
||||
endTime = System.nanoTime();
|
||||
|
||||
System.out.println("Entity creation Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + "seconds )");
|
||||
System.out.println("Entity creation Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + " seconds )");
|
||||
|
||||
Float dt = 1.0f/60.0f;
|
||||
double dt = 1.0f/60.0f;
|
||||
startTime = System.nanoTime();
|
||||
movementSystem.update(dt);
|
||||
comflabSystem.update(dt);
|
||||
endTime = System.nanoTime();
|
||||
|
||||
System.out.println("Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + "seconds )");
|
||||
System.out.println("Single Loop Time taken: " + (endTime - startTime) / 1e6+ " ms " + "("+ (endTime - startTime) / 1e9 + " seconds )");
|
||||
|
||||
System.out.println("Hello World!");
|
||||
}
|
||||
|
||||
+3
-3
@@ -1,12 +1,12 @@
|
||||
package nz.ac.massey.javaecs.examples.Components;
|
||||
|
||||
public class ComflabulationComponent {
|
||||
public Float thingy;
|
||||
public Integer dingy;
|
||||
public double thingy;
|
||||
public int dingy;
|
||||
public boolean mingy;
|
||||
public String stringy;
|
||||
|
||||
public ComflabulationComponent(Float thingy, Integer dingy, boolean mingy, String stringy){
|
||||
public ComflabulationComponent(double thingy, int dingy, boolean mingy, String stringy){
|
||||
this.thingy = thingy;
|
||||
this.dingy = dingy;
|
||||
this.mingy = mingy;
|
||||
|
||||
+3
-3
@@ -1,10 +1,10 @@
|
||||
package nz.ac.massey.javaecs.examples.Components;
|
||||
|
||||
public class DirectionComponent {
|
||||
public Float x;
|
||||
public Float y;
|
||||
public double x;
|
||||
public double y;
|
||||
|
||||
public DirectionComponent(Float x, Float y){
|
||||
public DirectionComponent(double x, double y){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
+3
-3
@@ -1,10 +1,10 @@
|
||||
package nz.ac.massey.javaecs.examples.Components;
|
||||
|
||||
public class PositionComponent {
|
||||
public Float x;
|
||||
public Float y;
|
||||
public double x;
|
||||
public double y;
|
||||
|
||||
public PositionComponent(Float x, Float y){
|
||||
public PositionComponent(double x, double y){
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
@@ -26,10 +26,10 @@ public class ComflabSystem extends ECSSystem {
|
||||
public void update() {
|
||||
}
|
||||
|
||||
public void update(Float dt) {
|
||||
public void update(double dt) {
|
||||
for (Entity entity : entities) {
|
||||
ComflabulationComponent comflab = (ComflabulationComponent)ecs.getComponentData(entity, ComflabulationComponent.class);
|
||||
comflab.thingy *= 1.000001f;
|
||||
comflab.thingy *= 1.000001;
|
||||
comflab.mingy = !comflab.mingy;
|
||||
comflab.dingy++;
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ public class MovementSystem extends ECSSystem {
|
||||
public void update() {
|
||||
}
|
||||
|
||||
public void update(Float dt) {
|
||||
public void update(double dt) {
|
||||
for (Entity entity : entities) {
|
||||
PositionComponent position = (PositionComponent)ecs.getComponentData(entity, PositionComponent.class);
|
||||
DirectionComponent direction = (DirectionComponent)ecs.getComponentData(entity, DirectionComponent.class);
|
||||
|
||||
Reference in New Issue
Block a user