diff --git a/README.md b/README.md index defcdce..07832d3 100644 --- a/README.md +++ b/README.md @@ -2,8 +2,13 @@ Renders standard camera capture devices to the window. Allows specification of the source audio stream. +Especially helpful with HDMI capture cards; allows the HDMI stream to be rendered on-screen, with very good latency specs (perhaps < 100 ms) + **Based off the implementation in the Windows UWP Samples**; this is essentially just a merge of various components TODO: -Refactor and redesign to better suit the application's needs. -The Audio Router project better handles audio enumeration, and should be utilised here +* Refactor and redesign to better suit the application's needs. +* The Audio Router project better handles audio enumeration, and should be utilised here. +* Fully implement the surface rendering in the C++ project; currently, it just renders the sample cube as I was more concerned about memory allocations +* Implement time +