Added solution files
4
Audio Router UWP/.editorconfig
Normal file
@ -0,0 +1,4 @@
|
||||
[*.cs]
|
||||
|
||||
# IDE0011: Add braces
|
||||
csharp_prefer_braces = false
|
56
Audio Router UWP/Audio Router.sln
Normal file
@ -0,0 +1,56 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31710.8
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Audio Router", "Audio Router\Audio Router.csproj", "{92D76120-5578-484A-BB93-24D105B48043}"
|
||||
EndProject
|
||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{AAA9AA8A-8F68-425E-B705-B650E4EBA213}"
|
||||
ProjectSection(SolutionItems) = preProject
|
||||
.editorconfig = .editorconfig
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|ARM = Release|ARM
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x64.Build.0 = Debug|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x86.Build.0 = Debug|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM.Build.0 = Release|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM.Deploy.0 = Release|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x64.ActiveCfg = Release|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x64.Build.0 = Release|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x64.Deploy.0 = Release|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x86.ActiveCfg = Release|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x86.Build.0 = Release|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x86.Deploy.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {8831C984-1B2F-462D-916A-68826955596B}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
7
Audio Router UWP/Audio Router/App.xaml
Normal file
@ -0,0 +1,7 @@
|
||||
<Application
|
||||
x:Class="Audio_Router.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:Audio_Router">
|
||||
|
||||
</Application>
|
137
Audio Router UWP/Audio Router/App.xaml.cs
Normal file
@ -0,0 +1,137 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices.WindowsRuntime;
|
||||
using Windows.ApplicationModel;
|
||||
using Windows.ApplicationModel.Activation;
|
||||
using Windows.Foundation;
|
||||
using Windows.Foundation.Collections;
|
||||
using Windows.Media;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Controls;
|
||||
using Windows.UI.Xaml.Controls.Primitives;
|
||||
using Windows.UI.Xaml.Data;
|
||||
using Windows.UI.Xaml.Input;
|
||||
using Windows.UI.Xaml.Media;
|
||||
using Windows.UI.Xaml.Navigation;
|
||||
|
||||
namespace Audio_Router
|
||||
{
|
||||
/// <summary>
|
||||
/// Provides application-specific behavior to supplement the default Application class.
|
||||
/// </summary>
|
||||
sealed partial class App : Application
|
||||
{
|
||||
public static App appRef;
|
||||
/// <summary>
|
||||
/// Initializes the singleton application object. This is the first line of authored code
|
||||
/// executed, and as such is the logical equivalent of main() or WinMain().
|
||||
/// </summary>
|
||||
public App()
|
||||
{
|
||||
this.InitializeComponent();
|
||||
appRef = this;
|
||||
audioGraphConnections = new List<AudioGraphConnection>();
|
||||
|
||||
this.Suspending += OnSuspending;
|
||||
|
||||
this.EnteredBackground += App_EnteredBackground;
|
||||
this.LeavingBackground += App_LeavingBackground;
|
||||
|
||||
Windows.System.MemoryManager.AppMemoryUsageLimitChanging += MemoryManager_AppMemoryUsageLimitChanging; ;
|
||||
}
|
||||
private void MemoryManager_AppMemoryUsageLimitChanging(object sender, Windows.System.AppMemoryUsageLimitChangingEventArgs e)
|
||||
{
|
||||
// If app memory usage is over the limit, reduce usage within 2 seconds
|
||||
// so that the system does not suspend the app
|
||||
if (Windows.System.MemoryManager.AppMemoryUsage >= e.NewLimit)
|
||||
{
|
||||
Debug.WriteLine(e.NewLimit + " " + Windows.System.MemoryManager.AppMemoryUsage);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// The list of audio graphs
|
||||
public List<AudioGraphConnection> audioGraphConnections;
|
||||
|
||||
private void App_LeavingBackground(object sender, LeavingBackgroundEventArgs e)
|
||||
{
|
||||
isInBackground = false;
|
||||
}
|
||||
|
||||
private void App_EnteredBackground(object sender, EnteredBackgroundEventArgs e)
|
||||
{
|
||||
isInBackground = true;
|
||||
}
|
||||
|
||||
public static Windows.System.Display.DisplayRequest displayRequest = new Windows.System.Display.DisplayRequest();
|
||||
bool isInBackground = false;
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when the application is launched normally by the end user. Other entry points
|
||||
/// will be used such as when the application is launched to open a specific file.
|
||||
/// </summary>
|
||||
/// <param name="e">Details about the launch request and process.</param>
|
||||
protected override void OnLaunched(LaunchActivatedEventArgs e)
|
||||
{
|
||||
Frame rootFrame = Window.Current.Content as Frame;
|
||||
|
||||
// Do not repeat app initialization when the Window already has content,
|
||||
// just ensure that the window is active
|
||||
if (rootFrame == null)
|
||||
{
|
||||
// Create a Frame to act as the navigation context and navigate to the first page
|
||||
rootFrame = new Frame();
|
||||
|
||||
rootFrame.NavigationFailed += OnNavigationFailed;
|
||||
|
||||
if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
|
||||
{
|
||||
//TODO: Load state from previously suspended application
|
||||
}
|
||||
|
||||
// Place the frame in the current Window
|
||||
Window.Current.Content = rootFrame;
|
||||
}
|
||||
|
||||
if (e.PrelaunchActivated == false)
|
||||
{
|
||||
if (rootFrame.Content == null)
|
||||
{
|
||||
// When the navigation stack isn't restored navigate to the first page,
|
||||
// configuring the new page by passing required information as a navigation
|
||||
// parameter
|
||||
rootFrame.Navigate(typeof(MainPage), e.Arguments);
|
||||
}
|
||||
// Ensure the current window is active
|
||||
Window.Current.Activate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when Navigation to a certain page fails
|
||||
/// </summary>
|
||||
/// <param name="sender">The Frame which failed navigation</param>
|
||||
/// <param name="e">Details about the navigation failure</param>
|
||||
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
|
||||
{
|
||||
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Invoked when application execution is being suspended. Application state is saved
|
||||
/// without knowing whether the application will be terminated or resumed with the contents
|
||||
/// of memory still intact.
|
||||
/// </summary>
|
||||
/// <param name="sender">The source of the suspend request.</param>
|
||||
/// <param name="e">Details about the suspend request.</param>
|
||||
private void OnSuspending(object sender, SuspendingEventArgs e)
|
||||
{
|
||||
var deferral = e.SuspendingOperation.GetDeferral();
|
||||
//TODO: Save application state and stop any background activity
|
||||
deferral.Complete();
|
||||
}
|
||||
}
|
||||
}
|
After Width: | Height: | Size: 1.4 KiB |
BIN
Audio Router UWP/Audio Router/Assets/SplashScreen.scale-200.png
Normal file
After Width: | Height: | Size: 7.5 KiB |
After Width: | Height: | Size: 2.9 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.2 KiB |
BIN
Audio Router UWP/Audio Router/Assets/StoreLogo.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 3.1 KiB |
184
Audio Router UWP/Audio Router/Audio Router UWP.csproj
Normal file
@ -0,0 +1,184 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProjectGuid>{92D76120-5578-484A-BB93-24D105B48043}</ProjectGuid>
|
||||
<OutputType>AppContainerExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Audio_Router</RootNamespace>
|
||||
<AssemblyName>Audio Router</AssemblyName>
|
||||
<DefaultLanguage>en-US</DefaultLanguage>
|
||||
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
|
||||
<TargetPlatformVersion Condition=" '$(TargetPlatformVersion)' == '' ">10.0.19041.0</TargetPlatformVersion>
|
||||
<TargetPlatformMinVersion>10.0.17763.0</TargetPlatformMinVersion>
|
||||
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WindowsXamlEnableOverview>true</WindowsXamlEnableOverview>
|
||||
<AppxPackageSigningEnabled>True</AppxPackageSigningEnabled>
|
||||
<GenerateAppInstallerFile>False</GenerateAppInstallerFile>
|
||||
<PackageCertificateThumbprint>CED012D19342E23CEB15B1111E6E590A9225BF36</PackageCertificateThumbprint>
|
||||
<AppxPackageSigningTimestampDigestAlgorithm>SHA256</AppxPackageSigningTimestampDigestAlgorithm>
|
||||
<AppxAutoIncrementPackageRevision>True</AppxAutoIncrementPackageRevision>
|
||||
<GenerateTestArtifacts>True</GenerateTestArtifacts>
|
||||
<AppxBundle>Always</AppxBundle>
|
||||
<AppxBundlePlatforms>x86|x64|arm</AppxBundlePlatforms>
|
||||
<HoursBetweenUpdateChecks>0</HoursBetweenUpdateChecks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||
<OutputPath>bin\x86\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\ARM\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>ARM</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
|
||||
<OutputPath>bin\ARM\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>ARM</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\ARM64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>ARM64</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM64'">
|
||||
<OutputPath>bin\ARM64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>ARM64</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<NoWarn>;2008</NoWarn>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="AudioGraphConnection.cs" />
|
||||
<Compile Include="AudioPlayback.cs" />
|
||||
<Compile Include="MainPage.xaml.cs">
|
||||
<DependentUpon>MainPage.xaml</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<AppxManifest Include="Package.appxmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</AppxManifest>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Properties\Default.rd.xml" />
|
||||
<Content Include="Assets\LockScreenLogo.scale-200.png" />
|
||||
<Content Include="Assets\SplashScreen.scale-200.png" />
|
||||
<Content Include="Assets\Square150x150Logo.scale-200.png" />
|
||||
<Content Include="Assets\Square44x44Logo.scale-200.png" />
|
||||
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
|
||||
<Content Include="Assets\StoreLogo.png" />
|
||||
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Page Include="MainPage.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform">
|
||||
<Version>6.2.12</Version>
|
||||
</PackageReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="..\.editorconfig">
|
||||
<Link>.editorconfig</Link>
|
||||
</None>
|
||||
<None Include="Audio Router_TemporaryKey.pfx" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '14.0' ">
|
||||
<VisualStudioVersion>14.0</VisualStudioVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
183
Audio Router UWP/Audio Router/AudioGraphConnection.cs
Normal file
@ -0,0 +1,183 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Windows.Media.Audio;
|
||||
using Windows.UI.Core;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Controls;
|
||||
using Windows.UI.Xaml.Controls.Primitives;
|
||||
using Windows.UI.Xaml.Documents;
|
||||
using Windows.UI.Xaml.Media;
|
||||
|
||||
namespace Audio_Router
|
||||
{
|
||||
/// <summary>
|
||||
/// Store the data graph in a minimal data class, so that the application meets memory requirements for a
|
||||
/// background task
|
||||
/// </summary>
|
||||
public class AudioGraphConnection
|
||||
{
|
||||
string SourceNames { get; }
|
||||
string TargetNames { get; }
|
||||
int SamplesPerMS { get; }
|
||||
|
||||
public AudioGraph Graph { get; private set; }
|
||||
|
||||
AudioDeviceOutputNode TargetDevice { get; set; }
|
||||
AudioDeviceInputNode SourceDevice { get; set; }
|
||||
|
||||
CoreDispatcher uiDispatcher { get; set; }
|
||||
|
||||
TextBlock latencyLabel { get; set; }
|
||||
|
||||
int quantaCount = 0;
|
||||
|
||||
public AudioGraphConnection(AudioGraph graph, AudioDeviceOutputNode targetDevice, AudioDeviceInputNode sourceDevice, CoreDispatcher uiDispatcher)
|
||||
{
|
||||
Graph = graph;
|
||||
TargetDevice = targetDevice;
|
||||
SourceDevice = sourceDevice;
|
||||
this.uiDispatcher = uiDispatcher;
|
||||
SourceNames = sourceDevice.Device.Name;
|
||||
TargetNames = targetDevice.Device.Name;
|
||||
|
||||
SamplesPerMS = (int)(Graph.SamplesPerQuantum / (double)Graph.EncodingProperties.SampleRate * 1000);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a grid populated with UI controls containing information about this item, i.e. for rendering
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public Grid GetAsDisplayItem(out Button deletionButton)
|
||||
{
|
||||
// Create the display elements
|
||||
Grid result = new Grid();
|
||||
Button destroyButton = new Button()
|
||||
{
|
||||
Content = "Stop",
|
||||
HorizontalAlignment = HorizontalAlignment.Right
|
||||
};
|
||||
|
||||
TextBlock label = new TextBlock()
|
||||
{
|
||||
HorizontalAlignment = HorizontalAlignment.Left
|
||||
};
|
||||
latencyLabel = new TextBlock()
|
||||
{
|
||||
Padding = new Thickness(0, 0, 5, 0)
|
||||
};
|
||||
Slider volumeSlider = new Slider
|
||||
{
|
||||
Maximum = 5.0,
|
||||
Minimum = 0.0,
|
||||
Value = 1.0,
|
||||
StepFrequency = 0.1,
|
||||
MinWidth = 250,
|
||||
Margin = new Thickness(5, 0, 5, 0)
|
||||
};
|
||||
|
||||
StackPanel rightSide = new StackPanel
|
||||
{
|
||||
Orientation = Orientation.Horizontal
|
||||
};
|
||||
|
||||
// Set the base grid to span the full screen width available
|
||||
result.HorizontalAlignment = HorizontalAlignment.Stretch;
|
||||
result.Margin = new Thickness(1, 1, 1, 5);
|
||||
// Add Column definitions
|
||||
result.ColumnDefinitions.Add(new ColumnDefinition()); // '*' size; fits the maximum space it can, evenly
|
||||
result.ColumnDefinitions.Add(new ColumnDefinition() // 'auto'; automatically resizes to the total size of the children elements
|
||||
{
|
||||
Width = GridLength.Auto
|
||||
});
|
||||
|
||||
|
||||
Run sourceDev = new Run()
|
||||
{
|
||||
Text = SourceNames
|
||||
};
|
||||
Run arrow = new Run
|
||||
{
|
||||
Text = " ",
|
||||
FontFamily = new FontFamily("Segoe MDL2 Assets")
|
||||
};
|
||||
Run targetDev = new Run()
|
||||
{
|
||||
Text = TargetNames
|
||||
};
|
||||
|
||||
// Add the text to the label
|
||||
label.Inlines.Add(sourceDev);
|
||||
label.Inlines.Add(arrow);
|
||||
label.Inlines.Add(targetDev);
|
||||
|
||||
// Register the event
|
||||
destroyButton.Click += DestroyButton_Click;
|
||||
result.Children.Add(label);
|
||||
|
||||
volumeSlider.ValueChanged += VolumeSlider_ValueChanged;
|
||||
|
||||
Graph.QuantumProcessed += Graph_QuantumProcessed;
|
||||
rightSide.Children.Add(latencyLabel);
|
||||
rightSide.Children.Add(volumeSlider);
|
||||
rightSide.Children.Add(destroyButton);
|
||||
rightSide.HorizontalAlignment = HorizontalAlignment.Right;
|
||||
result.Children.Add(rightSide);
|
||||
Grid.SetColumn(rightSide, 1);
|
||||
deletionButton = destroyButton;
|
||||
return result;
|
||||
}
|
||||
|
||||
private void Graph_QuantumProcessed(AudioGraph sender, object args)
|
||||
{
|
||||
// updates aren't urgent, only process after some time (this is 1s, with the Windows default of 10 ms / quanta
|
||||
if (quantaCount++ == 100)
|
||||
{
|
||||
string result = (Graph.LatencyInSamples / (double)Graph.SamplesPerQuantum * SamplesPerMS).ToString("0.#") + " ms";
|
||||
if (latencyLabel is null) return;
|
||||
_ = uiDispatcher.RunAsync(CoreDispatcherPriority.Low, () =>
|
||||
{
|
||||
try
|
||||
{
|
||||
latencyLabel.Text = result;
|
||||
}
|
||||
catch
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
});
|
||||
quantaCount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
private void VolumeSlider_ValueChanged(object sender, RangeBaseValueChangedEventArgs e)
|
||||
{
|
||||
TargetDevice.OutgoingGain = e.NewValue;
|
||||
SourceDevice.OutgoingGain = e.NewValue;
|
||||
}
|
||||
|
||||
private void DestroyButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
latencyLabel = null;
|
||||
Graph.QuantumProcessed -= Graph_QuantumProcessed;
|
||||
Graph.Stop();
|
||||
TargetDevice.Dispose();
|
||||
SourceDevice.Dispose();
|
||||
Graph.Dispose();
|
||||
Graph = null;
|
||||
TargetDevice = null;
|
||||
SourceDevice = null;
|
||||
uiDispatcher = null;
|
||||
_ = App.appRef.audioGraphConnections.Remove(this);
|
||||
GC.Collect();
|
||||
}
|
||||
|
||||
public void OnHide()
|
||||
{
|
||||
latencyLabel = null;
|
||||
}
|
||||
}
|
||||
}
|
36
Audio Router UWP/Audio Router/AudioPlayback.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using Windows.Media.Playback;
|
||||
|
||||
namespace Audio_Router
|
||||
{
|
||||
class AudioPlayback
|
||||
{
|
||||
public MediaPlayer Player { get; private set; }
|
||||
|
||||
|
||||
static AudioPlayback instance;
|
||||
public static AudioPlayback Instance
|
||||
{
|
||||
get
|
||||
{
|
||||
if (instance is null)
|
||||
{
|
||||
instance = new AudioPlayback();
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
}
|
||||
|
||||
private AudioPlayback()
|
||||
{
|
||||
Player = new MediaPlayer()
|
||||
{
|
||||
AutoPlay = false
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
34
Audio Router UWP/Audio Router/MainPage.xaml
Normal file
@ -0,0 +1,34 @@
|
||||
<Page
|
||||
x:Class="Audio_Router.MainPage"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="using:Audio_Router"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
mc:Ignorable="d"
|
||||
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
|
||||
|
||||
<Grid VerticalAlignment="Stretch">
|
||||
<Grid.RowDefinitions>
|
||||
<RowDefinition Height="Auto"/>
|
||||
<RowDefinition/>
|
||||
</Grid.RowDefinitions>
|
||||
<Grid.Background>
|
||||
<AcrylicBrush TintColor="#CC000000" TintOpacity="0.75"/>
|
||||
</Grid.Background>
|
||||
<StackPanel x:Name="SourceFlyout" Padding="20,30,20,20" Margin="0,18,0,0" Grid.RowSpan="1" VerticalAlignment="Stretch">
|
||||
<TextBlock Text="Input Audio Device:" TextWrapping="Wrap" Margin="0,10,0,0" Foreground="White" HorizontalAlignment="Center"/>
|
||||
<ComboBox x:Name="InputAudioComboBox" MinWidth="500" HorizontalAlignment="Center"/>
|
||||
<TextBlock Text="Output Audio Device:" TextWrapping="Wrap" Margin="0,10,0,0" Foreground="White" HorizontalAlignment="Center"/>
|
||||
<ComboBox x:Name="OutputAudioComboBox" MinWidth="500" HorizontalAlignment="Center"/>
|
||||
<CheckBox x:Name="LowLatencyCheckbox" Content="Low Latency Mode (Reduces audio quality)" HorizontalAlignment="Center" Margin="0,10,0,0"/>
|
||||
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" Margin="0,20,0,5">
|
||||
<Button x:Name="startStreamButton" Content="Add Audio Graph" HorizontalContentAlignment="Center" Background="#54FFFFFF" Click="startStreamButton_Click"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
<ScrollViewer Grid.Row="1" Margin="10,5,10,5" HorizontalScrollMode="Disabled" Padding="0,0,10,0">
|
||||
<StackPanel x:Name="CreatedGraphs"/>
|
||||
|
||||
</ScrollViewer>
|
||||
</Grid>
|
||||
</Page>
|
256
Audio Router UWP/Audio Router/MainPage.xaml.cs
Normal file
@ -0,0 +1,256 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.InteropServices.WindowsRuntime;
|
||||
using System.Threading.Tasks;
|
||||
using Windows.Devices.Enumeration;
|
||||
using Windows.Foundation;
|
||||
using Windows.Foundation.Collections;
|
||||
using Windows.Media;
|
||||
using Windows.Media.Audio;
|
||||
using Windows.Media.Capture;
|
||||
using Windows.Media.Devices;
|
||||
using Windows.Media.Playback;
|
||||
using Windows.Media.Render;
|
||||
using Windows.UI.Core;
|
||||
using Windows.UI.Xaml;
|
||||
using Windows.UI.Xaml.Controls;
|
||||
using Windows.UI.Xaml.Controls.Primitives;
|
||||
using Windows.UI.Xaml.Data;
|
||||
using Windows.UI.Xaml.Documents;
|
||||
using Windows.UI.Xaml.Input;
|
||||
using Windows.UI.Xaml.Media;
|
||||
using Windows.UI.Xaml.Navigation;
|
||||
|
||||
// The Blank Page item template is documented at https://go.microsoft.com/fwlink/?LinkId=402352&clcid=0x409
|
||||
|
||||
namespace Audio_Router
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// An empty page that can be used on its own or navigated to within a Frame.
|
||||
/// </summary>
|
||||
public sealed partial class MainPage : Page
|
||||
{
|
||||
//AudioGraph graph;
|
||||
// The list of audio devices
|
||||
DeviceInformationCollection sourceDevices;
|
||||
DeviceInformationCollection targetDevices;
|
||||
public MainPage()
|
||||
{
|
||||
this.InitializeComponent();
|
||||
|
||||
App.appRef.Suspending += AppRef_Suspending;
|
||||
App.appRef.Resuming += AppRef_Resuming;
|
||||
App.appRef.EnteredBackground += AppRef_EnteredBackground;
|
||||
App.appRef.LeavingBackground += AppRef_LeavingBackground;
|
||||
}
|
||||
|
||||
private void AppRef_LeavingBackground(object sender, Windows.ApplicationModel.LeavingBackgroundEventArgs e)
|
||||
{
|
||||
if (IsLoaded)
|
||||
{
|
||||
BackgroundRestore();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void AppRef_EnteredBackground(object sender, Windows.ApplicationModel.EnteredBackgroundEventArgs e)
|
||||
{
|
||||
BackgroundCleanup();
|
||||
}
|
||||
|
||||
private void AppRef_Resuming(object sender, object e)
|
||||
{
|
||||
BackgroundRestore();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Clear existing elements from this display, to free memory
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void AppRef_Suspending(object sender, Windows.ApplicationModel.SuspendingEventArgs e)
|
||||
{
|
||||
BackgroundCleanup();
|
||||
}
|
||||
|
||||
|
||||
private void BackgroundCleanup()
|
||||
{
|
||||
// Clear all items from the lists
|
||||
InputAudioComboBox.Items.Clear();
|
||||
OutputAudioComboBox.Items.Clear();
|
||||
CreatedGraphs.Children.Clear();
|
||||
// Ensure the GC collects freed memory, by explicitly calling the GC
|
||||
GC.Collect();
|
||||
}
|
||||
|
||||
private void BackgroundRestore()
|
||||
{
|
||||
// Start the task that populates the lists
|
||||
if (InputAudioComboBox.Items.Count > 0 || OutputAudioComboBox.Items.Count > 0) return;
|
||||
_ = Task.Run(() => FindAudioSources());
|
||||
// And add existing graphs back to the page
|
||||
foreach (AudioGraphConnection graphConneciton in App.appRef.audioGraphConnections)
|
||||
{
|
||||
Grid renderGrid = graphConneciton.GetAsDisplayItem(out Button visualButton);
|
||||
CreatedGraphs.Children.Add(renderGrid);
|
||||
void handler(object sender, RoutedEventArgs e)
|
||||
{
|
||||
visualButton.Click -= handler;
|
||||
DestroyVisualElement(ref renderGrid);
|
||||
}
|
||||
visualButton.Click += handler;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// When the page is navigated to, populate the list
|
||||
/// </summary>
|
||||
/// <param name="e"></param>
|
||||
protected override void OnNavigatedTo(NavigationEventArgs e)
|
||||
{
|
||||
// Populate audio device list; as a Task to avoid delaying creation
|
||||
_ = Task.Run(() => FindAudioSources());
|
||||
|
||||
}
|
||||
|
||||
private async Task FindAudioSources()
|
||||
{
|
||||
// First, clear the lists
|
||||
_ = Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
InputAudioComboBox.Items.Clear();
|
||||
OutputAudioComboBox.Items.Clear();
|
||||
});
|
||||
// Perform this on our spawned thread, as the operation is asynchronous-synchronous await
|
||||
sourceDevices = await DeviceInformation.FindAllAsync(MediaDevice.GetAudioCaptureSelector());
|
||||
targetDevices = await DeviceInformation.FindAllAsync(MediaDevice.GetAudioRenderSelector());
|
||||
|
||||
DeviceInformation defaultOutput = await DeviceInformation.CreateFromIdAsync(MediaDevice.GetDefaultAudioRenderId(AudioDeviceRole.Default));
|
||||
DeviceInformation defaultInput = await DeviceInformation.CreateFromIdAsync(MediaDevice.GetDefaultAudioCaptureId(AudioDeviceRole.Default));
|
||||
|
||||
_ = Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
|
||||
{
|
||||
// Set the Input device
|
||||
for (int i = 0; i < sourceDevices.Count; i++)
|
||||
{
|
||||
if (sourceDevices[i].Id == defaultInput.Id)
|
||||
{
|
||||
InputAudioComboBox.Items.Add(sourceDevices[i].Name + " (Default Device)");
|
||||
InputAudioComboBox.SelectedIndex = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
InputAudioComboBox.Items.Add(sourceDevices[i].Name);
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < targetDevices.Count; i++)
|
||||
{
|
||||
if(targetDevices[i].Id == defaultOutput.Id)
|
||||
{
|
||||
OutputAudioComboBox.Items.Add(targetDevices[i].Name + " (Default Device)");
|
||||
OutputAudioComboBox.SelectedIndex = i;
|
||||
}
|
||||
else
|
||||
{
|
||||
OutputAudioComboBox.Items.Add(targetDevices[i].Name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private async void startStreamButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
await CreateAudioGraph();
|
||||
}
|
||||
|
||||
private async Task CreateAudioGraph()
|
||||
{
|
||||
App.displayRequest.RequestActive();
|
||||
DeviceInformation outputDevice = targetDevices[OutputAudioComboBox.SelectedIndex];
|
||||
DeviceInformation inputDevice = sourceDevices[InputAudioComboBox.SelectedIndex];
|
||||
AudioGraphSettings settings = LowLatencyCheckbox.IsChecked == true
|
||||
? new AudioGraphSettings(AudioRenderCategory.Media)
|
||||
{
|
||||
QuantumSizeSelectionMode = QuantumSizeSelectionMode.ClosestToDesired,
|
||||
DesiredSamplesPerQuantum = 10,
|
||||
PrimaryRenderDevice = outputDevice,
|
||||
DesiredRenderDeviceAudioProcessing = Windows.Media.AudioProcessing.Raw,
|
||||
EncodingProperties = new Windows.Media.MediaProperties.AudioEncodingProperties()
|
||||
{
|
||||
Subtype = "Float",
|
||||
SampleRate = 128000, // Manually set to 128 000 samples/second so that the delay is significantly reduced
|
||||
ChannelCount = 2,
|
||||
BitsPerSample = 32,
|
||||
Bitrate = 3072000
|
||||
}
|
||||
}
|
||||
: new AudioGraphSettings(AudioRenderCategory.Media)
|
||||
{
|
||||
PrimaryRenderDevice = outputDevice
|
||||
};
|
||||
CreateAudioGraphResult result = await AudioGraph.CreateAsync(settings);
|
||||
AudioGraph ag = result.Graph;
|
||||
|
||||
if (result.Status != AudioGraphCreationStatus.Success)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
CreateAudioDeviceInputNodeResult deviceInputNodeResult = await ag.CreateDeviceInputNodeAsync(MediaCategory.Other, ag.EncodingProperties, inputDevice);
|
||||
|
||||
if (deviceInputNodeResult.Status != AudioDeviceNodeCreationStatus.Success)
|
||||
{
|
||||
// Fail-safe, switch to using the default encoding properties
|
||||
settings = new AudioGraphSettings(AudioRenderCategory.Media)
|
||||
{
|
||||
PrimaryRenderDevice = outputDevice
|
||||
};
|
||||
result = await AudioGraph.CreateAsync(settings);
|
||||
ag = result.Graph;
|
||||
|
||||
if (result.Status != AudioGraphCreationStatus.Success)
|
||||
{
|
||||
return;
|
||||
}
|
||||
deviceInputNodeResult = await ag.CreateDeviceInputNodeAsync(MediaCategory.Other, ag.EncodingProperties, inputDevice);
|
||||
if (deviceInputNodeResult.Status != AudioDeviceNodeCreationStatus.Success)
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Create the device output node connection
|
||||
CreateAudioDeviceOutputNodeResult deviceOutputNodeResult = await ag.CreateDeviceOutputNodeAsync();
|
||||
if (deviceOutputNodeResult.Status != AudioDeviceNodeCreationStatus.Success)
|
||||
{
|
||||
return;
|
||||
}
|
||||
deviceInputNodeResult.DeviceInputNode.AddOutgoingConnection(deviceOutputNodeResult.DeviceOutputNode);
|
||||
// appMediaControls.PlaybackStatus = MediaPlaybackStatus.Playing;
|
||||
ag.Start();
|
||||
AudioGraphConnection graphConnection = new AudioGraphConnection(ag, deviceOutputNodeResult.DeviceOutputNode, deviceInputNodeResult.DeviceInputNode, Dispatcher);
|
||||
App.appRef.audioGraphConnections.Add(graphConnection);
|
||||
|
||||
// Hold a reference to the created button; when clicked we must also ensure we remove this visual element from the grid display
|
||||
Grid renderGrid = graphConnection.GetAsDisplayItem(out Button visualButton);
|
||||
CreatedGraphs.Children.Add(renderGrid);
|
||||
// Inline decl to add a second listener to the click event - will remove the grid from the display
|
||||
void handler(object sender, RoutedEventArgs e)
|
||||
{
|
||||
visualButton.Click -= handler;
|
||||
DestroyVisualElement(ref renderGrid);
|
||||
}
|
||||
visualButton.Click += handler;
|
||||
}
|
||||
|
||||
private void DestroyVisualElement(ref Grid element)
|
||||
{
|
||||
_ = CreatedGraphs.Children.Remove(element);
|
||||
element = null;
|
||||
}
|
||||
}
|
||||
}
|
52
Audio Router UWP/Audio Router/Package.appxmanifest
Normal file
@ -0,0 +1,52 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
|
||||
<Package
|
||||
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||
xmlns:uap3="http://schemas.microsoft.com/appx/manifest/uap/windows10/3"
|
||||
IgnorableNamespaces="uap mp uap3">
|
||||
|
||||
<Identity
|
||||
Name="21ddea4f-7f1d-4d81-95a9-78bd1ad38f13"
|
||||
Publisher="CN=Brychan Dempsey"
|
||||
Version="1.2.3.0" />
|
||||
|
||||
<mp:PhoneIdentity PhoneProductId="21ddea4f-7f1d-4d81-95a9-78bd1ad38f13" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
||||
|
||||
<Properties>
|
||||
<DisplayName>Audio Router</DisplayName>
|
||||
<PublisherDisplayName>Brychan Dempsey</PublisherDisplayName>
|
||||
<Logo>Assets\StoreLogo.png</Logo>
|
||||
</Properties>
|
||||
|
||||
<Dependencies>
|
||||
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
|
||||
</Dependencies>
|
||||
|
||||
<Resources>
|
||||
<Resource Language="x-generate"/>
|
||||
</Resources>
|
||||
|
||||
<Applications>
|
||||
<Application Id="App"
|
||||
Executable="$targetnametoken$.exe"
|
||||
EntryPoint="Audio_Router.App">
|
||||
<uap:VisualElements
|
||||
DisplayName="Audio Router"
|
||||
Square150x150Logo="Assets\Square150x150Logo.png"
|
||||
Square44x44Logo="Assets\Square44x44Logo.png"
|
||||
Description="Audio Router"
|
||||
BackgroundColor="transparent">
|
||||
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
|
||||
<uap:SplashScreen Image="Assets\SplashScreen.png" />
|
||||
</uap:VisualElements>
|
||||
</Application>
|
||||
</Applications>
|
||||
|
||||
<Capabilities>
|
||||
<Capability Name="internetClient" />
|
||||
<uap3:Capability Name="backgroundMediaPlayback"/>
|
||||
<DeviceCapability Name="microphone"/>
|
||||
</Capabilities>
|
||||
</Package>
|
29
Audio Router UWP/Audio Router/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("Audio Router")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Audio Router")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2021")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: ComVisible(false)]
|
31
Audio Router UWP/Audio Router/Properties/Default.rd.xml
Normal file
@ -0,0 +1,31 @@
|
||||
<!--
|
||||
This file contains Runtime Directives used by .NET Native. The defaults here are suitable for most
|
||||
developers. However, you can modify these parameters to modify the behavior of the .NET Native
|
||||
optimizer.
|
||||
|
||||
Runtime Directives are documented at https://go.microsoft.com/fwlink/?LinkID=391919
|
||||
|
||||
To fully enable reflection for App1.MyClass and all of its public/private members
|
||||
<Type Name="App1.MyClass" Dynamic="Required All"/>
|
||||
|
||||
To enable dynamic creation of the specific instantiation of AppClass<T> over System.Int32
|
||||
<TypeInstantiation Name="App1.AppClass" Arguments="System.Int32" Activate="Required Public" />
|
||||
|
||||
Using the Namespace directive to apply reflection policy to all the types in a particular namespace
|
||||
<Namespace Name="DataClasses.ViewModels" Serialize="All" />
|
||||
-->
|
||||
|
||||
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
|
||||
<Application>
|
||||
<!--
|
||||
An Assembly element with Name="*Application*" applies to all assemblies in
|
||||
the application package. The asterisks are not wildcards.
|
||||
-->
|
||||
<Assembly Name="*Application*" Dynamic="Required All" />
|
||||
|
||||
|
||||
<!-- Add your application specific runtime directives here. -->
|
||||
|
||||
|
||||
</Application>
|
||||
</Directives>
|
9
Audio Router WPF/App.xaml
Normal file
@ -0,0 +1,9 @@
|
||||
<Application x:Class="Audio_Router_WPF.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:Audio_Router_WPF"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
17
Audio Router WPF/App.xaml.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
||||
namespace Audio_Router_WPF
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for App.xaml
|
||||
/// </summary>
|
||||
public partial class App : Application
|
||||
{
|
||||
}
|
||||
}
|
10
Audio Router WPF/AssemblyInfo.cs
Normal file
@ -0,0 +1,10 @@
|
||||
using System.Windows;
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //where theme specific resource dictionaries are located
|
||||
//(used if a resource is not found in the page,
|
||||
// or application resource dictionaries)
|
||||
ResourceDictionaryLocation.SourceAssembly //where the generic resource dictionary is located
|
||||
//(used if a resource is not found in the page,
|
||||
// app, or any theme specific resource dictionaries)
|
||||
)]
|
11
Audio Router WPF/Audio Router WPF.csproj
Normal file
@ -0,0 +1,11 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>net5.0-windows</TargetFramework>
|
||||
<RootNamespace>Audio_Router_WPF</RootNamespace>
|
||||
<Nullable>enable</Nullable>
|
||||
<UseWPF>true</UseWPF>
|
||||
</PropertyGroup>
|
||||
|
||||
</Project>
|
12
Audio Router WPF/MainWindow.xaml
Normal file
@ -0,0 +1,12 @@
|
||||
<Window x:Class="Audio_Router_WPF.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:Audio_Router_WPF"
|
||||
mc:Ignorable="d"
|
||||
Title="MainWindow" Height="450" Width="800">
|
||||
<Grid>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
28
Audio Router WPF/MainWindow.xaml.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace Audio_Router_WPF
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for MainWindow.xaml
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
77
Audio Router.sln
Normal file
@ -0,0 +1,77 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31710.8
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Audio Router UWP", "Audio Router UWP\Audio Router\Audio Router UWP.csproj", "{92D76120-5578-484A-BB93-24D105B48043}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Audio Router WPF", "Audio Router WPF\Audio Router WPF.csproj", "{E0BEDD27-7800-4434-BA2D-7D71964F557F}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|ARM = Release|ARM
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|Any CPU.ActiveCfg = Debug|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x64.Build.0 = Debug|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x64.Deploy.0 = Debug|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x86.Build.0 = Debug|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Debug|x86.Deploy.0 = Debug|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|Any CPU.ActiveCfg = Release|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM.Build.0 = Release|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM.Deploy.0 = Release|ARM
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x64.ActiveCfg = Release|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x64.Build.0 = Release|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x64.Deploy.0 = Release|x64
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x86.ActiveCfg = Release|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x86.Build.0 = Release|x86
|
||||
{92D76120-5578-484A-BB93-24D105B48043}.Release|x86.Deploy.0 = Release|x86
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|ARM.ActiveCfg = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|ARM.Build.0 = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|ARM64.ActiveCfg = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|ARM64.Build.0 = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|ARM.ActiveCfg = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|ARM.Build.0 = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|ARM64.ActiveCfg = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|ARM64.Build.0 = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|x64.Build.0 = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{E0BEDD27-7800-4434-BA2D-7D71964F557F}.Release|x86.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {725876A6-2151-4F75-A3E5-9522B152A17C}
|
||||
EndGlobalSection
|
||||
EndGlobal
|