Got the sample working

This commit is contained in:
Brychan Dempsey 2021-04-27 17:08:11 +12:00
parent 23e4d99071
commit ed6cc593b6
2 changed files with 70 additions and 28 deletions

View File

@ -11,7 +11,7 @@
// --------------------------------------------------
// Define Problem Size
// --------------------------------------------------
#define NLIFTS 4 // The number of lifts in the building
#define NLIFTS 4 // The number of lifts in the building
#define NFLOORS 20 // The number of floors in the building
#define NPEOPLE 20 // The number of people in the building
#define MAXNOINLIFT 10 // Maximum number of people in a lift
@ -49,6 +49,7 @@ typedef struct {
int waitingtogodown; // The number of people waiting to go down
semaphore up_arrow; // People going up wait on this
semaphore down_arrow; // People going down wait on this
semaphore queueInteraction; // People can't all press a button at the same time
} floor_info;
// --------------------------------------------------
@ -61,20 +62,27 @@ typedef struct {
int peopleinlift; // The number of people in the lift
int stops[NFLOORS]; // How many people are going to each floor
semaphore stopsem[NFLOORS]; // People in the lift wait on one of these
semaphore load;
} lift_info;
// --------------------------------------------------
// Some global variables
// --------------------------------------------------
floor_info floors[NFLOORS];
lift_info* targetLift[NFLOORS];
// Bound all printing to this semaphore
semaphore printSemaphore;
// --------------------------------------------------
// Print a string on the screen at position (x,y)
// --------------------------------------------------
void print_at_xy(int x, int y, const char *s) {
semaphore_wait(&printSemaphore);
// Move cursor to (x,y)
gotoxy(x,y);
// Slow things down
Sleep(1);
@ -83,6 +91,8 @@ void print_at_xy(int x, int y, const char *s) {
// Move cursor out of the way
gotoxy(42, NFLOORS+2);
fflush(stdout);
semaphore_signal(&printSemaphore);
}
// --------------------------------------------------
@ -120,7 +130,9 @@ void get_into_lift(lift_info *lift, int direction) {
// Check there are people waiting and lift isn't full
if(lift->peopleinlift < MAXNOINLIFT && *waiting) {
// Add person to the lift
semaphore_wait(&lift->load);
lift->peopleinlift++;
semaphore_signal(&lift->load);
// Erase the person from the waiting queue
print_at_xy(NLIFTS*4+floors[lift->position].waitingtogodown + floors[lift->position].waitingtogoup, NFLOORS-lift->position, " ");
@ -130,12 +142,8 @@ void get_into_lift(lift_info *lift, int direction) {
// Wait for person to get into lift
Sleep(GETINSPEED);
//semaphore_wait(s);
semaphore_wait(lift->stopsem);
semaphore_signal(lift->stopsem);
//--//semaphore_signal(s);
// Set lift to enter
// Signal passenger to enter
targetLift[lift->position] = lift;
semaphore_signal(s);
} else {
break;
}
@ -157,6 +165,8 @@ void* lift_thread(void *p) {
lift.direction = UP; // Lift starts going up
lift.peopleinlift = 0; // Lift starts empty
semaphore_create(&lift.load, 1);
for(i = 0; i < NFLOORS; i++) {
lift.stops[i]=0; // No passengers waiting
semaphore_create(&lift.stopsem[i], 0); // Initialise semaphores
@ -169,7 +179,7 @@ void* lift_thread(void *p) {
Sleep(rnd(1000));
// Loop forever
while(1 == 1) {
while(TRUE) {
// Print current position of the lift
print_at_xy(no*4+1, NFLOORS-lift.position, lf);
@ -179,14 +189,16 @@ void* lift_thread(void *p) {
// Drop off passengers on this floor
while (lift.stops[lift.position] != 0) {
// One less passenger in lift
semaphore_wait(&lift.load);
lift.peopleinlift--;
// One less waiting to get off at this floor
lift.stops[lift.position]--;
semaphore_signal(&lift.load);
// Wait for exit lift delay
Sleep(GETOUTSPEED);
semaphore_signal(&lift.stopsem[i]);
semaphore_signal(&lift.stopsem[lift.position]);
// Signal passenger to leave lift
// Check if that was the last passenger waiting for this floor
@ -234,50 +246,54 @@ void* person_thread(void *p) {
randomise();
// Stay in the building forever
while(1) {
while(TRUE) {
// Work for a while
Sleep(rnd(PEOPLESPEED));
do {
// Randomly pick another floor to go to
to = rnd(NFLOORS);
} while(to == from);
semaphore* s;
// Wait for our turn to press a button
semaphore_wait(&floors[from].queueInteraction);
// Check which direction the person is going (UP/DOWN)
if(to > from) {
// One more person waiting to go up
floors[from].waitingtogoup++;
semaphore_signal(&floors[from].queueInteraction);
// Print person waiting
print_at_xy(NLIFTS*4+ floors[from].waitingtogoup +floors[from].waitingtogodown,NFLOORS-from, pr);
while (1){
if (lift->direction == 0){
lift
}
}
--- // Wait for a lift to arrive (going up)
s = &floors[from].up_arrow;
// Wait for a lift to arrive (going up)
} else {
// One more person waiting to go down
floors[from].waitingtogodown++;
semaphore_signal(&floors[from].queueInteraction);
// Print person waiting
print_at_xy(NLIFTS*4+floors[from].waitingtogodown+floors[from].waitingtogoup,NFLOORS-from, pr);
--- // Wait for a lift to arrive (going down)
s = &floors[from].down_arrow;
// Wait for a lift to arrive (going down)
}
// We've pressed our button
semaphore_wait(s);
// Which lift we are getting into
--- lift = ;
lift = targetLift[from];
// Add one to passengers waiting for floor
// Only one person enters at a time
semaphore_wait(&lift->load);
lift->stops[to]++;
semaphore_signal(&lift->load);
// Press button if we are the first
if(lift->stops[to]==1) {
// Print light for destination
print_at_xy(lift->no*4+1+2, NFLOORS-to, "-");
}
--- // Wait until we are at the right floor
semaphore_wait(&lift->stopsem[to]);
// Wait until we are at the right floor
// Exit the lift
from = to;
@ -290,12 +306,14 @@ void* person_thread(void *p) {
// Print the building on the screen
// --------------------------------------------------
void printbuilding(void) {
// Local variables
int l,f;
// Clear Screen
system(clear_screen);
// Print the whole building before anything else
semaphore_wait(&printSemaphore);
// Print Roof
printf("%s", tl);
for(l = 0; l < NLIFTS-1; l++) {
@ -322,6 +340,9 @@ void printbuilding(void) {
// Print Message
printf("Lift Simulation - Press CTRL-Break to exit\n");
// Ensure buffer is written
fflush(stdout);
semaphore_signal(&printSemaphore);
}
// --------------------------------------------------
@ -330,7 +351,7 @@ void printbuilding(void) {
int main() {
// Local variables
unsigned long i;
semaphore_create(&printSemaphore, 1);
// Initialise Building
for(i = 0; i < NFLOORS; i++) {
// Initialise Floor
@ -338,6 +359,7 @@ int main() {
floors[i].waitingtogodown = 0;
semaphore_create(&floors[i].up_arrow, 0);
semaphore_create(&floors[i].down_arrow, 0);
semaphore_create(&floors[i].queueInteraction, 1); // This initially has one available button press
}
// --- Initialise any other semaphores ---

20
logic.md Normal file
View File

@ -0,0 +1,20 @@
# Logic
## Initial State:
* Lifts all at the bottom of the building
* People all outside the building
* not waiting on an arrow
* not in a lift
## State 1:
### *These are performed simulataneously*
---
* Lift Thread
1. Lift waits for a short amount of time (to allow people to enter the building)
2. If no one is in the lift, it calls `get_into_lift()`
3. `get_into_lift()` checks if someone is waiting on the up arrow semaphore
4. Two things must then happen:
* First, the lift must update the lift that currently is on that floor
* Second, the lift must signal to a passenger that it may enter.
---
* Person Thread
1.