Added the continued execution logic
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@ -78,6 +78,7 @@ namespace Assignment_1
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parser.StartParsing(sourceStream, dynamicInput);
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Console.WriteLine(Environment.NewLine + new string('─', 40));
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// Not strictly required, but could have problems if we try loading a large program immediately after unloading the last
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// NB: parser is out-of-scope from now
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GC.Collect();
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Console.WriteLine("\nProgram parsing complete.");
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if (dynamicInput == false)
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@ -85,14 +86,49 @@ namespace Assignment_1
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Thread.Sleep(2000);
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Environment.Exit(0);
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}
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Console.WriteLine("Would you like to parse more programs?");
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string answer = Console.ReadLine();
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if (answer.ToLower() == "no")
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ConsoleKeyInfo ck = new();
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while (ck.Key != ConsoleKey.Y || ck.Key != ConsoleKey.N)
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{
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Environment.Exit(0);
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Console.WriteLine("\nWould you like to parse more programs? Y/n:");
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ck = Console.ReadKey();
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}
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Console.WriteLine("Not yet implemented");
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Console.ReadLine();
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if (ck.Key == ConsoleKey.N)
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{
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exit = true;
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}
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else
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{
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// Need the logic to prep the next source stream
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ck = new();
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while (ck.Key != ConsoleKey.Y || ck.Key != ConsoleKey.N)
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{
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Console.WriteLine("\nWould you like to pipe data from source file? Y/n:");
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ck = Console.ReadKey();
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}
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if (ck.Key == ConsoleKey.N)
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{
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// Set the input to standard input stream
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Console.SetIn(Console.In);
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}
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else
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{
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Console.WriteLine("Enter the source path:");
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string sourcePath = Console.ReadLine();
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if (File.Exists(sourcePath))
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{
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try
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{
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Console.SetIn(File.OpenText(sourcePath));
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}
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catch (Exception e)
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{
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Console.WriteLine("Encountered an error opening the source file: " + e.Message);
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}
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}
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}
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}
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// GC already done, just loop back to program start
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}
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}
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