2021-09-21 20:07:08 +12:00

162 lines
4.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
namespace _158326_Week_7_Singletons
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine("158.326 Software Architecture");
Console.WriteLine("\tWeek 7 - Singleton Design Pattern");
Console.WriteLine("\tSingletons are instanced classes that can have only 0 or 1 instances of that class in existance in the application (Multitons are a variant that restricts the maximum number of instances)");
Console.WriteLine("\nCompany:");
for (int i = 0; i < 10; i++)
{
try
{
Company instanceOfCompany = Company.GetCompany();
Console.WriteLine(instanceOfCompany.ShowDetails());
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
Console.WriteLine("\nFileSingleton:");
for (int i = 0; i < 10; i++)
{
try
{
FileSingleton instanceOfCompany = FileSingleton.GetInstance(i);
Console.WriteLine(instanceOfCompany.ShowDetails());
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
for (int i = 100; i < 110; i++)
{
try
{
FileSingleton instanceOfCompany = FileSingleton.GetInstance(i);
Console.WriteLine(instanceOfCompany.ShowDetails());
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
Console.WriteLine("\nCompany:");
for (int i = 0; i < 10; i++)
{
try
{
Company instanceOfCompany = Company.GetCompany();
Console.WriteLine(instanceOfCompany.ShowDetails());
}
catch (Exception e)
{
Console.WriteLine(e.Message);
}
}
}
}
/// <summary>
/// Represents a singleton file stream; useful for logs etc., where access to a specific file should be performed singularly
/// (don't open multiple streams on the same file)
/// </summary>
sealed class FileSingleton
{
/// <summary>
/// Store the instance in a private, static variable
/// </summary>
private static FileSingleton instance;
private string _name;
/// <summary>
/// Path of the file to open
/// </summary>
//public static Uri FilePath { get; set; } = new Uri("\\log.txt", UriKind.Relative); // Opens exactly one file stream on log.txt and will always return that stream
// We can define instance variables here:
// public FileStream OpenedFileStream { get; set; } // Calling FileSingleton.GetInstance().OpenedFileStream will always return this object
// We can also define
/// <summary>
/// The default constructor must be implemented, and as private so only functions in this class may call it
/// This restricts the creation of this instance to local methods, so by restricting constructor calls
/// to GetInstance(), we can ensure that only one instance is created
/// </summary>
private FileSingleton(int i)
{
_name = i.ToString();
}
/// <summary>
/// Gets the initialised instance of FileSingleton
/// </summary>
/// <returns></returns>
public static FileSingleton GetInstance(int i)
{
if (instance is null)
{
instance = new FileSingleton(i);
}
return instance;
}
public string ShowDetails()
{
return _name;
}
}
public sealed class Company
{
private string _name;
private static Company _company;
private bool _legalInstance;
private List<string> _listEmployee;
private Company()
{
if (_company == null)
{
_company = this;
_name = "test";
_legalInstance = true;
}
else
{
_legalInstance = false;
}
}
public static Company GetCompany()
{
return new Company();
}
public string ShowDetails()
{
if (_legalInstance)
{
return _name;
}
else
{
throw new ApplicationException("Null Object");
}
}
}
}