Added tutorial 6
This commit is contained in:
parent
544ae9c070
commit
e9e107e3d3
@ -6,14 +6,14 @@ using System.Threading.Tasks;
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namespace DuckModel
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{
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class DecoyDuck : DuckBehaviour
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public class DecoyDuck : DuckBehaviour
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{
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public override void Display()
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{
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Console.WriteLine("drew a decoy duck");
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Console.WriteLine("I am a decoy duck");
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}
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DecoyDuck()
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public DecoyDuck()
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{
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base.SetFlyBehaviour(new NoFly());
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base.SetQuackBehaviour(new MuteQuack());
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@ -8,12 +8,12 @@ namespace DuckModel
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{
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public interface IFlyBehaviour
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{
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void Fly();
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string Fly();
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}
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public interface IQuackBehaviour
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{
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void Quack();
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string Quack();
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}
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public abstract class DuckBehaviour
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{
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@ -27,14 +27,14 @@ namespace DuckModel
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public abstract void Display();
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void PerformQuack()
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public string PerformQuack()
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{
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_quackBehaviour.Quack();
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return _quackBehaviour.Quack();
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}
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void PerformFly()
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public string PerformFly()
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{
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_flyBehaviour.Fly();
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return _flyBehaviour.Fly();
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}
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protected void SetFlyBehaviour(IFlyBehaviour flyBehaviour)
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@ -50,41 +50,41 @@ namespace DuckModel
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class Quack : IQuackBehaviour
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{
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void IQuackBehaviour.Quack()
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string IQuackBehaviour.Quack()
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{
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Console.WriteLine("The duck quacks");
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return "The duck quacks";
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}
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}
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class Squeak : IQuackBehaviour
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{
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void IQuackBehaviour.Quack()
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string IQuackBehaviour.Quack()
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{
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Console.WriteLine("The duck squeaks");
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return "The duck squeaks";
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}
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}
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class MuteQuack : IQuackBehaviour
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{
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void IQuackBehaviour.Quack()
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string IQuackBehaviour.Quack()
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{
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Console.WriteLine("The duck makes no sound");
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return "The duck makes no sound";
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}
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}
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class FlyWithWings : IFlyBehaviour
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{
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public void Fly()
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public string Fly()
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{
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Console.WriteLine("The duck flies away");
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return "I can fly with my wings";
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}
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}
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class NoFly : IFlyBehaviour
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{
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public void Fly()
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public string Fly()
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{
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Console.WriteLine("The duck cannot fly");
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return "I cannot fly";
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}
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}
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}
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@ -41,6 +41,7 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="DuckTypes.cs" />
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<Compile Include="DuckBehaviours.cs" />
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<Compile Include="DecoyDuck.cs" />
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<Compile Include="RubberDucky.cs" />
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17
DuckModel/DuckTypes.cs
Normal file
17
DuckModel/DuckTypes.cs
Normal file
@ -0,0 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace DuckModel
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{
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public enum DuckTypes
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{
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Mallard,
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Redhead,
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Rubber,
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Decoy,
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Default
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}
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}
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@ -6,14 +6,14 @@ using System.Threading.Tasks;
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namespace DuckModel
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{
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class MallardDuck : DuckBehaviour
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public class MallardDuck : DuckBehaviour
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{
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public override void Display()
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{
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Console.WriteLine("drew a Mallard duck");
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Console.WriteLine("I am a Mallard duck");
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}
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MallardDuck()
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public MallardDuck()
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{
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base.SetFlyBehaviour(new FlyWithWings());
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base.SetQuackBehaviour(new Quack());
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@ -6,14 +6,14 @@ using System.Threading.Tasks;
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namespace DuckModel
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{
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class RedheadDuck : DuckBehaviour
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public class RedheadDuck : DuckBehaviour
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{
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public override void Display()
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{
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Console.WriteLine("drew a Redhead duck");
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Console.WriteLine("I am a Redhead duck");
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}
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RedheadDuck()
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public RedheadDuck()
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{
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base.SetFlyBehaviour(new FlyWithWings());
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base.SetQuackBehaviour(new Quack());
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@ -6,14 +6,14 @@ using System.Threading.Tasks;
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namespace DuckModel
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{
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class RubberDucky : DuckBehaviour
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public class RubberDucky : DuckBehaviour
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{
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public override void Display()
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{
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Console.WriteLine("drew a Rubber ducky");
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Console.WriteLine("I am a Rubber ducky");
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}
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RubberDucky()
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public RubberDucky()
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{
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base.SetFlyBehaviour(new NoFly());
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base.SetQuackBehaviour(new Squeak());
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9
LICENSE
9
LICENSE
@ -1,9 +1,4 @@
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MIT License
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Copyright (c) <year> <copyright holders>
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Tutorials, scope and content are the property of Massey University. Must not be reproduced without permission.
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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Contributor code
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135
Tutorial 6/Form1.Designer.cs
generated
135
Tutorial 6/Form1.Designer.cs
generated
@ -30,105 +30,120 @@ namespace Duck_Simulator
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private void InitializeComponent()
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{
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.checkBox1 = new System.Windows.Forms.CheckBox();
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this.checkBox2 = new System.Windows.Forms.CheckBox();
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this.checkBox3 = new System.Windows.Forms.CheckBox();
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this.checkBox4 = new System.Windows.Forms.CheckBox();
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this.radioButton1 = new System.Windows.Forms.RadioButton();
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this.button1 = new System.Windows.Forms.Button();
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this.button2 = new System.Windows.Forms.Button();
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this.button3 = new System.Windows.Forms.Button();
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this.radioButton2 = new System.Windows.Forms.RadioButton();
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this.radioButton3 = new System.Windows.Forms.RadioButton();
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this.radioButton4 = new System.Windows.Forms.RadioButton();
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this.groupBox1.SuspendLayout();
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this.SuspendLayout();
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.checkBox4);
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this.groupBox1.Controls.Add(this.checkBox3);
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this.groupBox1.Controls.Add(this.checkBox2);
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this.groupBox1.Controls.Add(this.checkBox1);
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this.groupBox1.Location = new System.Drawing.Point(12, 12);
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this.groupBox1.Controls.Add(this.radioButton1);
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this.groupBox1.Controls.Add(this.radioButton2);
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this.groupBox1.Controls.Add(this.radioButton3);
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this.groupBox1.Controls.Add(this.radioButton4);
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this.groupBox1.Location = new System.Drawing.Point(6, 6);
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this.groupBox1.Margin = new System.Windows.Forms.Padding(2);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(644, 911);
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this.groupBox1.Padding = new System.Windows.Forms.Padding(2);
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this.groupBox1.Size = new System.Drawing.Size(322, 474);
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this.groupBox1.TabIndex = 0;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Duck Selector";
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//
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// checkBox1
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// radioButton1
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//
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this.checkBox1.AutoSize = true;
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this.checkBox1.Location = new System.Drawing.Point(39, 42);
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this.checkBox1.Name = "checkBox1";
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this.checkBox1.Size = new System.Drawing.Size(170, 29);
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this.checkBox1.TabIndex = 0;
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this.checkBox1.Text = "Mallard Duck";
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this.checkBox1.UseVisualStyleBackColor = true;
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//
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// checkBox2
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//
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this.checkBox2.AutoSize = true;
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this.checkBox2.Location = new System.Drawing.Point(39, 77);
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this.checkBox2.Name = "checkBox2";
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this.checkBox2.Size = new System.Drawing.Size(186, 29);
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this.checkBox2.TabIndex = 1;
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this.checkBox2.Text = "Redhead Duck";
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this.checkBox2.UseVisualStyleBackColor = true;
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//
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// checkBox3
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//
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this.checkBox3.AutoSize = true;
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this.checkBox3.Location = new System.Drawing.Point(39, 112);
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this.checkBox3.Name = "checkBox3";
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this.checkBox3.Size = new System.Drawing.Size(180, 29);
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this.checkBox3.TabIndex = 2;
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this.checkBox3.Text = "Rubber Ducky";
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this.checkBox3.UseVisualStyleBackColor = true;
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//
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// checkBox4
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//
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this.checkBox4.AutoSize = true;
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this.checkBox4.Location = new System.Drawing.Point(39, 147);
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this.checkBox4.Name = "checkBox4";
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this.checkBox4.Size = new System.Drawing.Size(160, 29);
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this.checkBox4.TabIndex = 3;
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this.checkBox4.Text = "Decoy Duck";
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this.checkBox4.UseVisualStyleBackColor = true;
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this.radioButton1.AutoSize = true;
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this.radioButton1.Location = new System.Drawing.Point(6, 20);
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this.radioButton1.Name = "radioButton1";
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this.radioButton1.Size = new System.Drawing.Size(88, 17);
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this.radioButton1.TabIndex = 4;
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this.radioButton1.TabStop = true;
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this.radioButton1.Text = "Mallard Duck";
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this.radioButton1.UseVisualStyleBackColor = true;
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this.radioButton1.CheckedChanged += new System.EventHandler(this.radioButton1_CheckedChanged);
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(682, 36);
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this.button1.Location = new System.Drawing.Point(341, 19);
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this.button1.Margin = new System.Windows.Forms.Padding(2);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(134, 47);
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this.button1.Size = new System.Drawing.Size(67, 24);
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this.button1.TabIndex = 4;
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this.button1.Text = "Quack";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// button2
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//
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this.button2.Location = new System.Drawing.Point(682, 106);
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this.button2.Location = new System.Drawing.Point(341, 55);
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this.button2.Margin = new System.Windows.Forms.Padding(2);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(134, 47);
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this.button2.Size = new System.Drawing.Size(67, 24);
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this.button2.TabIndex = 5;
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this.button2.Text = "Fly";
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this.button2.UseVisualStyleBackColor = true;
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//
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// button3
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//
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this.button3.Location = new System.Drawing.Point(682, 179);
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this.button3.Location = new System.Drawing.Point(341, 93);
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this.button3.Margin = new System.Windows.Forms.Padding(2);
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this.button3.Name = "button3";
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this.button3.Size = new System.Drawing.Size(134, 47);
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this.button3.Size = new System.Drawing.Size(67, 24);
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this.button3.TabIndex = 6;
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this.button3.Text = "Swim";
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this.button3.UseVisualStyleBackColor = true;
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//
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// radioButton2
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//
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this.radioButton2.AutoSize = true;
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this.radioButton2.Location = new System.Drawing.Point(4, 43);
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this.radioButton2.Name = "radioButton2";
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this.radioButton2.Size = new System.Drawing.Size(98, 17);
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this.radioButton2.TabIndex = 5;
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this.radioButton2.TabStop = true;
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this.radioButton2.Text = "Redhead Duck";
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this.radioButton2.UseVisualStyleBackColor = true;
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this.radioButton2.CheckedChanged += new System.EventHandler(this.radioButton2_CheckedChanged);
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//
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// radioButton3
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//
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this.radioButton3.AutoSize = true;
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this.radioButton3.Location = new System.Drawing.Point(4, 66);
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this.radioButton3.Name = "radioButton3";
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this.radioButton3.Size = new System.Drawing.Size(89, 17);
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this.radioButton3.TabIndex = 6;
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this.radioButton3.TabStop = true;
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this.radioButton3.Text = "Rubber Duck";
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this.radioButton3.UseVisualStyleBackColor = true;
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this.radioButton3.CheckedChanged += new System.EventHandler(this.radioButton3_CheckedChanged);
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//
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// radioButton4
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//
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this.radioButton4.AutoSize = true;
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this.radioButton4.Location = new System.Drawing.Point(4, 89);
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this.radioButton4.Name = "radioButton4";
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this.radioButton4.Size = new System.Drawing.Size(86, 17);
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this.radioButton4.TabIndex = 7;
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this.radioButton4.TabStop = true;
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this.radioButton4.Text = "EDcoy Duck";
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this.radioButton4.UseVisualStyleBackColor = true;
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this.radioButton4.CheckedChanged += new System.EventHandler(this.radioButton4_CheckedChanged);
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(12F, 25F);
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1497, 935);
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this.ClientSize = new System.Drawing.Size(748, 486);
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this.Controls.Add(this.button3);
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this.Controls.Add(this.button2);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.groupBox1);
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this.Margin = new System.Windows.Forms.Padding(2);
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this.Name = "Form1";
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this.Text = "Form1";
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this.groupBox1.ResumeLayout(false);
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@ -140,13 +155,13 @@ namespace Duck_Simulator
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#endregion
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private System.Windows.Forms.GroupBox groupBox1;
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private System.Windows.Forms.CheckBox checkBox4;
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private System.Windows.Forms.CheckBox checkBox3;
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private System.Windows.Forms.CheckBox checkBox2;
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private System.Windows.Forms.CheckBox checkBox1;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.Button button3;
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private System.Windows.Forms.RadioButton radioButton1;
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private System.Windows.Forms.RadioButton radioButton2;
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private System.Windows.Forms.RadioButton radioButton3;
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private System.Windows.Forms.RadioButton radioButton4;
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}
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}
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@ -7,14 +7,86 @@ using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using DuckModel;
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namespace Duck_Simulator
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{
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public partial class Form1 : Form
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{
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private DuckTypes _selectedDuck = DuckTypes.Default;
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private DuckBehaviour _duck;
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public Form1()
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{
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InitializeComponent();
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}
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void test()
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{
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radioButton1.Checked = true;
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}
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private void button1_Click(object sender, EventArgs e)
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{
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switch (_selectedDuck)
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{
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case DuckTypes.Mallard:
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if (!(_duck is MallardDuck))
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{
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_duck = new MallardDuck();
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}
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break;
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case DuckTypes.Redhead:
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if (!(_duck is RedheadDuck))
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{
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_duck = new RedheadDuck();
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}
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break;
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case DuckTypes.Rubber:
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if (!(_duck is RubberDucky))
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{
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_duck = new RubberDucky();
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}
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break;
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case DuckTypes.Decoy:
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if (!(_duck is DecoyDuck))
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{
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_duck = new DecoyDuck();
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}
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break;
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default:
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// Show msg box
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MessageBox.Show("Not a valid duck");
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return;
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}
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string msg = _duck.PerformQuack();
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MessageBox.Show(msg);
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}
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private void radioButton1_CheckedChanged(object sender, EventArgs e)
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{
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if ((sender as RadioButton).Checked)
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_selectedDuck = DuckTypes.Mallard;
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}
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private void radioButton4_CheckedChanged(object sender, EventArgs e)
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{
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_selectedDuck = DuckTypes.Decoy;
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}
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private void radioButton3_CheckedChanged(object sender, EventArgs e)
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{
|
||||
_selectedDuck = DuckTypes.Rubber;
|
||||
}
|
||||
|
||||
private void radioButton2_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
_selectedDuck = DuckTypes.Redhead;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -17,6 +17,7 @@ namespace Duck_Simulator
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
//
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -78,5 +78,11 @@
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\DuckModel\DuckModel.csproj">
|
||||
<Project>{3085be3e-81c7-48a4-b62a-80e8ba453dac}</Project>
|
||||
<Name>DuckModel</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
Loading…
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Reference in New Issue
Block a user